Rust Player Stats
Live UTC 34,720 playing

Online NA 157.85.93.29:28015 checked 12m ago

RustBattleLands | 1000000x | Raidable Bases | Events | PvP

1e+06x monthly wipes moddedoxide
Players now1
Slots75
Full1%
7-day average1peak 6
Rank#4,135top 19% · #691 in NA
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps204
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 12h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustBattleLands | 1000000x | Raidable Bases | Events | PvP online, and how reliable is it?

Online now, RustBattleLands | 1000000x | Raidable Bases | Events | PvP is up. The reported uptime puts the last restart at roughly 3 hours ago. 100% of the time over the last 5 full days, which is 120 of 120 hours up. On 22 October 2026, Rust Player Stats saw it for the first time.

Does RustBattleLands | 1000000x | Raidable Bases | Events | PvP run smoothly?

204 server fps on average over 48 hours, and never under 130. Buildings, deployables and everything else in the world pushed the entity count to 107,997. The memory ceiling was 4,899 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustBattleLands | 1000000x | Raidable Bases | Events | PvP on?

Linux carries Rust network protocol 2635 and build 168909 at RustBattleLands | 1000000x | Raidable Bases | Events | PvP. Steam updates your game for you, but the protocol has to match to join.

Where is RustBattleLands | 1000000x | Raidable Bases | Events | PvP located?

Its NA tag places RustBattleLands | 1000000x | Raidable Bases | Events | PvP in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 157.85.93.29:28015.

Lists and filters

What do the server tags on RustBattleLands | 1000000x | Raidable Bases | Events | PvP mean?

Tags published by RustBattleLands | 1000000x | Raidable Bases | Events | PvP and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

These Rust Player Stats lists take RustBattleLands | 1000000x | Raidable Bases | Events | PvP: Rust servers above 10x, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Server rules

Which map is running on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs a game-generated procedural map: size 4,000, seed 214313. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called RustBattleLands.

What are the rules and settings on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Gather rate for RustBattleLands | 1000000x | Raidable Bases | Events | PvP is 1e+06x, straight from its name. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on RustBattleLands | 1000000x | Raidable Bases | Events | PvP at the moment?

1 of 75 slots are filled on RustBattleLands | 1000000x | Raidable Bases | Events | PvP right now. Seven days back gives an average of 1 players and a peak of 6. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 3 players.

Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit in the rankings?

In North America it is #691, and #4,135 on seven-day player hours, in the top 19% of all ranked servers: RustBattleLands | 1000000x | Raidable Bases | Events | PvP.

Wipe schedule

What is the wipe schedule on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

The next wipe for RustBattleLands | 1000000x | Raidable Bases | Events | PvP is estimated from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 6 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

How to join

How do I join RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Console route: F1 in Rust, then client.connect 157.85.93.29:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rustbattlelands.com.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp75
Max players It holds 75 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.