Rust Player Stats
Live UTC 34,156 playing

Online 157.85.95.129:28739 checked 13m ago

A Shockbyte x Discord Production Rust Server

Players now0
Slots75
Full0%
7-day average0peak 1
Rank#8,805top 40%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps154
average over 48 hours; 60 or more is smooth
Standingtop 40%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:56 UTC8d ago 1 – running 0
Thu 8 Oct, 18:22 UTC19d ago 1 halved by day 1 10.5 days 0
Tue 29 Sep, 15:36 UTC28d ago 1 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The lights are on at A Shockbyte x Discord Production Rust Server: online as you read this. The reported uptime puts the last restart at roughly 33 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte x Discord Production Rust Server run smoothly?

154 server fps on average over 48 hours, and never under 70. Up to 152,524 entities sat in the world, buildings and deployables included. The memory ceiling was 5,142 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Linux carries Rust network protocol 2635 and build 169170 at A Shockbyte x Discord Production Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published on A Shockbyte x Discord Production Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.95.129:28739 is the address.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Tags published by A Shockbyte x Discord Production Rust Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs169170 (Build): It runs game build 169170; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Player Stats lists that include A Shockbyte x Discord Production Rust Server are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on A Shockbyte x Discord Production Rust Server?

Size 3,750, seed 1278823929: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC.

Player counts

What is the population on A Shockbyte x Discord Production Rust Server at the moment?

Out of 75 slots, 0 are taken on A Shockbyte x Discord Production Rust Server at this moment. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 1 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #8,805 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 40% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 days 10 hours ago is when its current world was made.

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

The average busiest point of its recent wipes was 1 players. 19 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) type client.connect 157.85.95.129:28739. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Slot count: 75.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs169170
Build It runs game build 169170.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.