Online 157.85.95.148:21511 checked 9m ago
A Shockbyte x Discord Production Rust Server
By the numbersMatch stats
against its 125 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
The lights are on at A Shockbyte x Discord Production Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 2 days 21 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 9 October 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte x Discord Production Rust Server run smoothly?
Averaging 236 server fps across the last 48 hours, it held a floor of 224. Buildings, deployables and everything else in the world pushed the entity count to 8,299. The memory ceiling was 2,534 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol has to match to join.
Where is A Shockbyte x Discord Production Rust Server located?
There is no region published on A Shockbyte x Discord Production Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.85.95.148:21511.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Tags published by A Shockbyte x Discord Production Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?
You will find A Shockbyte x Discord Production Rust Server on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
Which map is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte x Discord Production Rust Server right now?
0 of 125 slots are filled on A Shockbyte x Discord Production Rust Server right now. Averaged out across the past week, the count is 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranked #15,335 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
To tell its rhythm, more of A Shockbyte x Discord Production Rust Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 days 10 hours ago, its current world was made.
Joining the server
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 157.85.95.148:21511. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.