Rust Player Stats
Live UTC 80,760 playing

Online 157.85.95.89:25301 checked 9m ago

Rust 1% upkeep - minis spawn on road

monthly wipes moddedoxide
Players now2
Slots50
Full4%
7-day average0peak 2
Rank#5,775top 26%
Last wipe2d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps97
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 22h The force wipe · high confidence

usual gap16.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 14

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:56 UTC2d ago 2 – running 0
Thu 8 Oct, 17:19 UTC19d ago 2 halved by day 14 16.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust 1% upkeep - minis spawn on road online, and how reliable is it?

Online now, Rust 1% upkeep - minis spawn on road is up. The reported uptime puts the last restart at roughly 28 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 8 October 2026, Rust Player Stats saw it for the first time.

Does Rust 1% upkeep - minis spawn on road run smoothly?

The last 48 hours average out at 97 server fps; it never dropped below 75. Buildings, deployables and everything else in the world pushed the entity count to 124,177. The memory ceiling was 5,640 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust 1% upkeep - minis spawn on road on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rust 1% upkeep - minis spawn on road. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust 1% upkeep - minis spawn on road located?

Nothing on Rust 1% upkeep - minis spawn on road states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 157.85.95.89:25301 is the address.

Tags

What do the server tags on Rust 1% upkeep - minis spawn on road mean?

The game's server browser reads these tags from Rust 1% upkeep - minis spawn on road: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust 1% upkeep - minis spawn on road?

The Rust Player Stats lists that include Rust 1% upkeep - minis spawn on road are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules and settings

Which map is running on Rust 1% upkeep - minis spawn on road?

Size 4,500, seed 6: that is the procedural map Rust 1% upkeep - minis spawn on road runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rust 1% upkeep - minis spawn on road?

No gather rate appears in the name of Rust 1% upkeep - minis spawn on road. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rust 1% upkeep - minis spawn on road at the moment?

Out of 50 slots, 2 are taken on Rust 1% upkeep - minis spawn on road at this moment. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 1 players.

Where does Rust 1% upkeep - minis spawn on road sit in the rankings?

Player hours over seven days place Rust 1% upkeep - minis spawn on road at #5,775, among the top 26% of ranked servers.

Wipe timing

What is the wipe schedule on Rust 1% upkeep - minis spawn on road?

With the force wipe, Rust 1% upkeep - minis spawn on road wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 2 days 12 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Rust 1% upkeep - minis spawn on road?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 6 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 14 when it didn't hold.

Joining the server

How do I join Rust 1% upkeep - minis spawn on road?

In the Rust console (F1) type client.connect 157.85.95.89:25301. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.