Rust Player Stats
Live UTC 57,954 playing

Online 157.85.95.99:26650 checked 7m ago

A Shockbyte Rust Server

Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps246
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:06 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is online. Going by the uptime it reports, the last restart came about 20 days 5 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 4 October 2026.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours average out at 246 server fps; it never dropped below 224. Up to 8,200 entities sat in the world, buildings and deployables included. Memory use reached 3,947 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2634 and build 167231 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 157.85.95.99:26650.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Rust survival as standard; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 1,500, generated by the game from seed 50000. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is A Shockbyte Rust Server right now?

The board shows A Shockbyte Rust Server at 0 players, with 30 slots in total. The seven-day average for this server is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte Rust Server at #15,338, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 7 hours ago, its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 36 hours after the latest wipe.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 157.85.95.99:26650. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival as standard.
mp30
Max players It holds 30 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.