Online 158.69.220.93:28015 checked 2h ago
Vanity Testing
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, and #370 of the duo servers (top 88%). Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:54 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Vanity Testing online, and how reliable is it?
The lights are on at Vanity Testing: online as you read this. Going by the uptime it reports, the last restart came about 4 days 12 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does Vanity Testing run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 14. Buildings, deployables and everything else in the world pushed the entity count to 103,000. 3,208 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Vanity Testing on?
Linux carries Rust network protocol 2635 and build 169070 at Vanity Testing. Steam updates your game for you, but the protocol has to match to join.
Where is Vanity Testing located?
Nothing on Vanity Testing states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 158.69.220.93:28015.
Tags
What do the server tags on Vanity Testing mean?
Tags published by Vanity Testing and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp40 (Max players): Slot count: 40; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): To join, your game has to run protocol 2635; cs169070 (Build): Build number: 169070; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; alloy (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Vanity Testing?
You will find Vanity Testing on the following Rust Player Stats lists: Duo Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.
Map and rules
Which map is running on Vanity Testing?
Vanity Testing runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on Vanity Testing?
Nothing in the name of Vanity Testing states a gather rate. duo: groups top out at 2 players. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is off, so Valve's anti-cheat is not watching.
Live counts
What is the population on Vanity Testing at the moment?
0 of 40 slots are filled on Vanity Testing right now. The seven-day average for this server is 0 players.
Where does Vanity Testing sit in the rankings?
The last seven days put Vanity Testing at #15,373 on player hours: top 69% of all ranked servers. Among servers in the duo group, it ranks #370.
Wipe days
What is the wipe schedule on Vanity Testing?
The rhythm of Vanity Testing's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 30 days 20 hours ago.
What does wipe day look like on Vanity Testing?
0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Vanity Testing?
Console route: F1 in Rust, then client.connect 158.69.220.93:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://vanity.gg.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy
Game
gmvanilla
mp40
ts2
v2635
cs169070
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Other
alloy
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
