Online NA 158.69.23.51:28016 checked 9m ago
Friend Not Foe / PvE Community / North America
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA, and #369 of the quad servers (top 45%). Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 7d 21h The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 16:02 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 16:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:02 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 5 | halved by day 5 | 13.9 days | 0 |
| Thu 17 Sep, 16:02 UTC41d ago | 5 | halved by day 2 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Friend Not Foe / PvE Community / North America online, and how reliable is it?
Right now Friend Not Foe / PvE Community / North America is online. Going by the uptime it reports, the last restart came about 12 hours ago. 98% of the time over the last 7 full days, which is 165 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Friend Not Foe / PvE Community / North America run smoothly?
The last 48 hours average out at 59 server fps; it never dropped below 48. Up to 81,165 entities sat in the world, buildings and deployables included. 2,504 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Friend Not Foe / PvE Community / North America on?
Linux carries Rust network protocol 2635 and build 168909 at Friend Not Foe / PvE Community / North America. To get in, your game needs the same protocol; Steam handles the update.
Where is Friend Not Foe / PvE Community / North America located?
Its NA tag places Friend Not Foe / PvE Community / North America in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 158.69.23.51:28016.
Server tags
What do the server tags on Friend Not Foe / PvE Community / North America mean?
The game's server browser reads these tags from Friend Not Foe / PvE Community / North America: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Friend Not Foe / PvE Community / North America?
The Rust Player Stats lists that include Friend Not Foe / PvE Community / North America are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Friend Not Foe / PvE Community / North America?
Friend Not Foe / PvE Community / North America runs a game-generated procedural map: size 3,700, seed 653090153. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Friend Not Foe / PvE Community / North America?
No gather rate appears in the name of Friend Not Foe / PvE Community / North America. The group cap is 4 players (quad). no player-versus-player fighting: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is Friend Not Foe / PvE Community / North America right now?
The board shows Friend Not Foe / PvE Community / North America at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 3. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 1 players.
Where does Friend Not Foe / PvE Community / North America sit in the rankings?
Over the last seven days Friend Not Foe / PvE Community / North America has logged enough player hours for #6,293, which puts it in the top 28% of ranked servers and at #1,007 in North America. The quad table places it at #369.
Wipe schedule
What is the wipe schedule on Friend Not Foe / PvE Community / North America?
Friend Not Foe / PvE Community / North America follows a wipe rhythm of every 4 weeks on Thursday at 16:02 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 13 days 5 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on Friend Not Foe / PvE Community / North America?
The average busiest point of its recent wipes was 4 players. The crowd reached its peak 7 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it didn't hold.
Joining the server
How do I join Friend Not Foe / PvE Community / North America?
Press F1 in Rust, bring up the console and enter client.connect 158.69.23.51:28016. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://friendnotfoe.co.uk/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
