Online 158.69.5.16:28015 checked 15m ago
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 8d 5h The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 15d 4hThu 12 Nov, 17:41 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 43d 4hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:41 UTC12d ago | 15 | – | running | 4 |
| Thu 1 Oct, 17:46 UTC FW26d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:44 UTC40d ago | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online, and how reliable is it?
The lights are on at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: online as you read this. Going by the uptime it reports, the last restart came about 23 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run smoothly?
117 server fps on average over 48 hours, and never under 55. Up to 179,726 entities sat in the world, buildings and deployables included. The memory ceiling was 6,789 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out located?
No region comes from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and its region code is ca2. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 158.69.5.16:28015 is the address.
Lists and filters
What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rca2 (Region code): Its region code is ca2; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): It's a roleplay server; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
One operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and the 2 other servers we track that share its rustempires.com hostname.
Which Rust Player Stats lists and filters include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
These Rust Player Stats lists take Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, live and Rust roleplay servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a game-generated procedural map: size 4,500, seed 133856400. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Nothing in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out states a gather rate. Up to 8 players to a group, which is the default. roleplay rules, towns and jobs: that is the roleplay game mode. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?
2 of 50 slots are filled on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now. The seven-day average sits at 5 players; the peak reached 18. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 12 players on average.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?
Player hours over seven days place Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,347, among the top 6% of ranked servers.
Wipe days
What is the wipe schedule on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The wipe rhythm for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 12 days 19 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The average busiest point of its recent wipes was 18 players. 8 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7.5 when it didn't hold.
Connect
How do I join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Console route: F1 in Rust, then client.connect 158.69.5.16:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustempires.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rca2
Wipe schedule
^b
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
