Rust Player Stats
Live UTC 33,332 playing

Online EU 159.195.28.216:28015 checked 12m ago

Rust for Life

biweekly wipes vanillamoddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#8,358top 38% · #2125 in EU
Last wipe16d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps88
average over 48 hours; 60 or more is smooth
Standingtop 38%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 12h The force wipe · high confidence

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 11d 11hMon 9 Nov, 18:27 UTC
  3. 25d 11hMon 23 Nov, 18:27 UTC
  4. 35d 12hThu 3 Dec, 19:00 UTCFW
  5. 39d 11hMon 7 Dec, 18:27 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC16d ago 1 – running 0
Fri 2 Oct, 12:25 UTC26d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW27d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC36d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC40d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust for Life online, and how reliable is it?

Online now, Rust for Life is up. The reported uptime puts the last restart at roughly 22 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rust for Life run smoothly?

Averaging 88 server fps across the last 48 hours, it held a floor of 8. Buildings, deployables and everything else in the world pushed the entity count to 72,059. Memory use reached 3,203 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust for Life on?

Linux carries Rust network protocol 2635 and build 168909 at Rust for Life. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust for Life located?

Its EU tag places Rust for Life in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 159.195.28.216:28015.

Lists and filters

What do the server tags on Rust for Life mean?

Tags published by Rust for Life and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust for Life?

These Rust Player Stats lists take Rust for Life: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

Which map is running on Rust for Life?

Rust for Life runs a game-generated procedural map: size 3,000, seed 2349646. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rust for Life?

Nothing in the name of Rust for Life states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

What is the population on Rust for Life at the moment?

0 of 100 slots are filled on Rust for Life right now. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 20:00 UTC: 1 players on average.

Where does Rust for Life sit in the rankings?

Over the last seven days Rust for Life has logged enough player hours for #8,358, which puts it in the top 38% of ranked servers and at #2,125 in Europe.

Wipe timing

What is the wipe schedule on Rust for Life?

With so few of Rust for Life's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 16 days 12 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Rust for Life?

At their busiest, its recent wipes drew 1 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join Rust for Life?

Console route: F1 in Rust, then client.connect 159.195.28.216:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.