Rust Player Stats
Live UTC 35,915 playing

Online 160.115.2.3:27101 checked 12m ago

Intoxicated ZA Vanilla 1 - 15 Oct

biweekly wipes vanilla
Players now2
Slots100
Full2%
7-day average8peak 35
Rank#1,067top 5%
Last wipe12d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now2
2% of the slots taken
7-day average8
players on an average hour this week
7-day peak35
the fullest it got this week
48-hour peak10
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps254
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 8d 12h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak82players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 15:29 UTC
  3. 36d 12hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hThu 10 Dec, 15:29 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:29 UTC12d ago 80 – running 17
Thu 1 Oct, 17:59 UTC FW26d ago 65 halved by day 5 13.9 days 5
Thu 17 Sep, 15:26 UTC40d ago 101+17 queue halved by day 5 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Intoxicated ZA Vanilla 1 - 15 Oct online, and how reliable is it?

Online now, Intoxicated ZA Vanilla 1 - 15 Oct is up. Going by the uptime it reports, the last restart came about 2 days ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Intoxicated ZA Vanilla 1 - 15 Oct run smoothly?

The last 48 hours average out at 254 server fps; it never dropped below 239. Up to 100,109 entities sat in the world, buildings and deployables included. The memory ceiling was 4,669 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Intoxicated ZA Vanilla 1 - 15 Oct on?

On Linux, Intoxicated ZA Vanilla 1 - 15 Oct runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Intoxicated ZA Vanilla 1 - 15 Oct located?

With no region tag published, Intoxicated ZA Vanilla 1 - 15 Oct relies on its name, which points to Africa; its region code is af. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 160.115.2.3:27101 is the address.

Server tags

What do the server tags on Intoxicated ZA Vanilla 1 - 15 Oct mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptnone (Networking): You'll see 'none' as the network layer; $raf (Region code): The region code reads af; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; rustmaps (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag are the tags Intoxicated ZA Vanilla 1 - 15 Oct publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Intoxicated ZA Vanilla 1 - 15 Oct?

One operator most likely runs Intoxicated ZA Vanilla 1 - 15 Oct and the 7 other servers we track that share its intoxicated.games hostname.

Which Rust Player Stats lists and filters include Intoxicated ZA Vanilla 1 - 15 Oct?

These Rust Player Stats lists take Intoxicated ZA Vanilla 1 - 15 Oct: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct uses a custom map of size 3,800, with the file published here for download.

What are the rules and settings on Intoxicated ZA Vanilla 1 - 15 Oct?

Nothing in the name of Intoxicated ZA Vanilla 1 - 15 Oct states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Community is its server browser category. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

What is the population on Intoxicated ZA Vanilla 1 - 15 Oct at the moment?

Out of 100 slots, 2 are taken on Intoxicated ZA Vanilla 1 - 15 Oct at this moment. Seven days back gives an average of 8 players and a peak of 35. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 10 players.

Where does Intoxicated ZA Vanilla 1 - 15 Oct sit in the rankings?

Player hours over seven days place Intoxicated ZA Vanilla 1 - 15 Oct at #1,067, among the top 5% of ranked servers.

Wipe schedule

What is the wipe schedule on Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct follows a wipe rhythm of every 4 weeks on Thursday at 15:29 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 12 days 14 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Intoxicated ZA Vanilla 1 - 15 Oct?

At their busiest, its recent wipes drew 82 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't hold.

Joining the server

How do I join Intoxicated ZA Vanilla 1 - 15 Oct?

In the Rust console (F1) type client.connect 160.115.2.3:27101. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/ChTFh5w.

GlossaryServer tags

what each one means

Published as gmrust,ptnone,cs168909,$raf,^b,^v,ts8,rustmaps,mp100,v2635,stok,ts8

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptnone
Networking You'll see 'none' as the network layer.
$raf
Region code The region code reads af.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Other

rustmaps
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.