Rust Player Stats
Live UTC 103,751 playing

Online 160.251.136.116:28015 checked 7m ago

RustServer_6319

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps179
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:30 UTC27d ago 0 – running 0
Sun 13 Sep, 19:14 UTC45d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_6319 online, and how reliable is it?

Online now, RustServer_6319 is up. Going by the uptime it reports, the last restart came about 8 days 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_6319 run smoothly?

179 server fps on average over 48 hours, and never under 126. Its entity count reached 43,651: buildings, deployables and the rest of the world. 2,460 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_6319 on?

On Linux, RustServer_6319 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_6319 located?

No region is published by RustServer_6319. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 160.251.136.116:28015 is the address.

Lists and filters

What do the server tags on RustServer_6319 mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one are the tags RustServer_6319 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_6319?

You will find RustServer_6319 on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on RustServer_6319?

The procedural map on RustServer_6319 is size 3,000, generated by the game from seed 26771. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_6319?

Nothing in the name of RustServer_6319 states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

How full is RustServer_6319 right now?

0 of 50 slots are filled on RustServer_6319 right now. The seven-day average for this server is 0 players.

Where does RustServer_6319 sit in the rankings?

Player hours over seven days place RustServer_6319 at #15,310, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on RustServer_6319?

To tell its rhythm, more of RustServer_6319's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 5 hours ago.

What does wipe day look like on RustServer_6319?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join RustServer_6319?

Press F1 in Rust, bring up the console and enter client.connect 160.251.136.116:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.