Rust Player Stats
Live UTC 51,920 playing

Online 160.251.138.86:28015 checked 11m ago

RustServer_Private Server

Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,284top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps74
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

025507510003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:01 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_Private Server online, and how reliable is it?

The lights are on at RustServer_Private Server: online as you read this. The reported uptime puts the last restart at roughly 11 days 17 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_Private Server run smoothly?

The last 48 hours average out at 74 server fps; it never dropped below 55. Buildings, deployables and everything else in the world pushed the entity count to 69,054. Memory use reached 3,648 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_Private Server on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at RustServer_Private Server. To get in, your game needs the same protocol; Steam handles the update.

Where is RustServer_Private Server located?

There is no region published on RustServer_Private Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 160.251.138.86:28015.

Lists and filters

What do the server tags on RustServer_Private Server mean?

The game's server browser reads these tags from RustServer_Private Server: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_Private Server?

You will find RustServer_Private Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_Private Server?

The procedural map on RustServer_Private Server is size 3,500, generated by the game from seed 1493574022. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_Private Server?

Nothing in the name of RustServer_Private Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RustServer_Private Server right now?

0 of 1 slots are filled on RustServer_Private Server right now. The seven-day average for this server is 0 players.

Where does RustServer_Private Server sit in the rankings?

Ranked #15,284 on seven-day player hours, RustServer_Private Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RustServer_Private Server?

The record holds too few of RustServer_Private Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 19 hours ago, its current world was made.

What does wipe day look like on RustServer_Private Server?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join RustServer_Private Server?

Console route: F1 in Rust, then client.connect 160.251.138.86:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players It holds 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.