Rust Player Stats
Live UTC 93,384 playing

Online 160.251.172.243:28115 checked 8m ago

Rust 1st -開発中-

moddedoxide
Players now0
Slots2
Full0%
7-day average0peak 1
Rank#4,904top 22%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps222
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 05:54 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 05:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:07 UTC13h ago – – running 0
Mon 26 Oct, 00:13 UTC3d ago 1 – – 0
Tue 13 Oct, 00:23 UTC16d ago 1 halved by day 3 13 days 0
Sun 11 Oct, 23:56 UTC17d ago 1 – 1 days 0
Fri 9 Oct, 11:10 UTC20d ago 1 held half 2.5 days 0
Wed 7 Oct, 11:49 UTC22d ago 1 held half 2 days 0
Tue 6 Oct, 00:02 UTC23d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust 1st -開発中- online, and how reliable is it?

The lights are on at Rust 1st -開発中-: online as you read this. Going by the uptime it reports, the last restart came about 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Rust 1st -開発中- run smoothly?

Averaging 222 server fps across the last 48 hours, it held a floor of 170. Up to 4,804 entities sat in the world, buildings and deployables included. The memory ceiling was 3,397 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rust 1st -開発中- on?

Linux carries Rust network protocol 2635 and build 168909 at Rust 1st -開発中-. Steam updates your game for you, but the protocol has to match to join.

Where is Rust 1st -開発中- located?

No region tag comes from Rust 1st -開発中-, but the name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 160.251.172.243:28115.

Tags

What do the server tags on Rust 1st -開発中- mean?

Tags published by Rust 1st -開発中- and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The cap is 2 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust 1st -開発中-?

The Rust Player Stats lists that include Rust 1st -開発中- are: Modded Rust servers, live. Under the server list's filters it appears in: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Rust 1st -開発中-?

The procedural map on Rust 1st -開発中- is size 6,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on Rust 1st -開発中-?

No gather rate appears in the name of Rust 1st -開発中-. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

How full is Rust 1st -開発中- right now?

The board shows Rust 1st -開発中- at 0 players, with 2 slots in total. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 1 players.

Where does Rust 1st -開発中- sit in the rankings?

Ranked #4,904 on seven-day player hours, Rust 1st -開発中- is in the top 22% of all ranked servers.

Wipe days

What is the wipe schedule on Rust 1st -開発中-?

No next wipe can be predicted for Rust 1st -開発中-, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 hours ago, its current world was made.

What does wipe day look like on Rust 1st -開発中-?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join Rust 1st -開発中-?

Press F1 in Rust, bring up the console and enter client.connect 160.251.172.243:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The cap is 2 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.