Rust Player Stats
Live UTC 52,840 playing

Online 160.251.175.78:28015 checked 13m ago

RustServer_6101

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps133
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:15 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustServer_6101 online, and how reliable is it?

Right now RustServer_6101 is online. Going by the uptime it reports, the last restart came about 5 days ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_6101 run smoothly?

Averaging 133 server fps across the last 48 hours, it held a floor of 98. Up to 45,678 entities sat in the world, buildings and deployables included. 2,427 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_6101 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_6101. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustServer_6101 located?

No region is published by RustServer_6101. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 160.251.175.78:28015.

Lists and filters

What do the server tags on RustServer_6101 mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags RustServer_6101 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustServer_6101?

The Rust Player Stats lists that include RustServer_6101 are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on RustServer_6101?

The procedural map on RustServer_6101 is size 3,000, generated by the game from seed 32736. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RustServer_6101?

No gather rate appears in the name of RustServer_6101. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RustServer_6101 right now?

Out of 50 slots, 0 are taken on RustServer_6101 at this moment. Averaged out across the past week, the count is 0 players.

Where does RustServer_6101 sit in the rankings?

The last seven days put RustServer_6101 at #15,344 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RustServer_6101?

To tell its rhythm, more of RustServer_6101's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 14 days 10 hours ago.

What does wipe day look like on RustServer_6101?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join RustServer_6101?

Console route: F1 in Rust, then client.connect 160.251.175.78:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.