Rust Player Stats
Live UTC 66,506 playing

Online 160.251.201.172:28015 checked 12m ago

RustServer_5962

Players now0
Slots10
Full0%
7-day average0peak 1
Rank#14,534top 65%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps42
average over 48 hours; 60 or more is smooth
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:36 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_5962 online, and how reliable is it?

Right now RustServer_5962 is online. Going by the uptime it reports, the last restart came about 7 days ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_5962 run smoothly?

Averaging 42 server fps across the last 48 hours, it held a floor of 28. Its entity count reached 120,953: buildings, deployables and the rest of the world. The memory ceiling was 4,893 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer_5962 on?

On Linux, RustServer_5962 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_5962 located?

There is no region published on RustServer_5962. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 160.251.201.172:28015.

Lists and filters

What do the server tags on RustServer_5962 mean?

The game's server browser reads these tags from RustServer_5962: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_5962?

You will find RustServer_5962 on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RustServer_5962?

Size 4,500, seed 28423: that is the procedural map RustServer_5962 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustServer_5962?

Nothing in the name of RustServer_5962 states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.

Population

What is the population on RustServer_5962 at the moment?

0 of 10 slots are filled on RustServer_5962 right now. Averaged across seven days: 0 players. The high point: 1.

Where does RustServer_5962 sit in the rankings?

Player hours over seven days place RustServer_5962 at #14,534, among the top 65% of ranked servers.

Wipe timing

What is the wipe schedule on RustServer_5962?

The record holds too few of RustServer_5962's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 5 hours ago.

What does wipe day look like on RustServer_5962?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 41 hours after the latest wipe.

Joining the server

How do I join RustServer_5962?

Press F1 in Rust, bring up the console and enter client.connect 160.251.201.172:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.