Rust Player Stats
Live UTC 91,534 playing

Online 160.251.201.189:28015 checked 11m ago

RustServer_9541

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps98
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 21:35 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_9541 online, and how reliable is it?

Online now, RustServer_9541 is up. The reported uptime puts the last restart at roughly 5 days 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_9541 run smoothly?

98 server fps on average over 48 hours, and never under 75. Buildings, deployables and everything else in the world pushed the entity count to 45,310. The memory ceiling was 2,517 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_9541 on?

On Linux, RustServer_9541 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_9541 located?

There is no region published on RustServer_9541. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 160.251.201.189:28015 is the address.

Server tags

What do the server tags on RustServer_9541 mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags RustServer_9541 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustServer_9541?

These Rust Player Stats lists take RustServer_9541: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on RustServer_9541?

The procedural map on RustServer_9541 is size 3,000, generated by the game from seed 21571. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_9541?

The name of RustServer_9541 does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on RustServer_9541 at the moment?

The board shows RustServer_9541 at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.

Where does RustServer_9541 sit in the rankings?

Player hours over seven days place RustServer_9541 at #15,344, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on RustServer_9541?

The record holds too few of RustServer_9541's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 17 hours ago is when its current world was made.

What does wipe day look like on RustServer_9541?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join RustServer_9541?

Console route: F1 in Rust, then client.connect 160.251.201.189:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.