Rust Player Stats
Live UTC 103,409 playing

Online 160.251.204.20:28015 checked 10m ago

RustServer_11472

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps116
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:04 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_11472 online, and how reliable is it?

Right now RustServer_11472 is online. The reported uptime puts the last restart at roughly 6 days 19 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_11472 run smoothly?

116 server fps on average over 48 hours, and never under 96. Buildings, deployables and everything else in the world pushed the entity count to 47,566. 2,507 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer_11472 on?

On Linux, RustServer_11472 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustServer_11472 located?

No region is published by RustServer_11472. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 160.251.204.20:28015.

Lists and filters

What do the server tags on RustServer_11472 mean?

The game's server browser reads these tags from RustServer_11472: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_11472?

These Rust Player Stats lists take RustServer_11472: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_11472?

The procedural map on RustServer_11472 is size 3,000, generated by the game from seed 16650. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustServer_11472?

Nothing in the name of RustServer_11472 states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Player counts

How full is RustServer_11472 right now?

The board shows RustServer_11472 at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.

Where does RustServer_11472 sit in the rankings?

Ranked #15,289 on seven-day player hours, RustServer_11472 is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RustServer_11472?

The rhythm of RustServer_11472's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 9 days 9 hours ago.

What does wipe day look like on RustServer_11472?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join RustServer_11472?

In the Rust console (F1) type client.connect 160.251.204.20:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.