Rust Player Stats
Live UTC 66,602 playing

Online 160.251.205.157:28015 checked 7m ago

RustServer_19896

Players now0
Slots1
Full0%
7-day average0peak 1
Rank#5,221top 23%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps55
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:20 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_19896 online, and how reliable is it?

Online now, RustServer_19896 is up. Going by the uptime it reports, the last restart came about 20 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 19 October 2026.

Does RustServer_19896 run smoothly?

55 server fps on average over 48 hours, and never under 34. Its entity count reached 120,289: buildings, deployables and the rest of the world. The memory ceiling was 3,858 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_19896 on?

On Linux, RustServer_19896 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is RustServer_19896 located?

Nothing on RustServer_19896 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 160.251.205.157:28015 is the address.

Server tags

What do the server tags on RustServer_19896 mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one are the tags RustServer_19896 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustServer_19896?

The Rust Player Stats lists that include RustServer_19896 are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_19896?

The procedural map on RustServer_19896 is size 4,500, generated by the game from seed 31837. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_19896?

The name of RustServer_19896 does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on RustServer_19896 at the moment?

The board shows RustServer_19896 at 0 players, with 1 slots in total. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 1 players.

Where does RustServer_19896 sit in the rankings?

Player hours over seven days place RustServer_19896 at #5,221, among the top 23% of ranked servers.

Wipe timing

What is the wipe schedule on RustServer_19896?

The record holds too few of RustServer_19896's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 19 hours ago, its current world was made.

What does wipe day look like on RustServer_19896?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join RustServer_19896?

Press F1 in Rust, bring up the console and enter client.connect 160.251.205.157:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.