Rust Player Stats
Live UTC 55,501 playing

Online 160.251.209.182:28015 checked 10m ago

RustServer_20607

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,284top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps129
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:26 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_20607 online, and how reliable is it?

Online now, RustServer_20607 is up. The reported uptime puts the last restart at roughly 6 days 2 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does RustServer_20607 run smoothly?

The last 48 hours average out at 129 server fps; it never dropped below 81. Its entity count reached 46,905: buildings, deployables and the rest of the world. Memory use reached 2,507 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_20607 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_20607. To get in, your game needs the same protocol; Steam handles the update.

Where is RustServer_20607 located?

There is no region published on RustServer_20607. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 160.251.209.182:28015.

Tags

What do the server tags on RustServer_20607 mean?

Tags published by RustServer_20607 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_20607?

You will find RustServer_20607 on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RustServer_20607?

The procedural map on RustServer_20607 is size 3,000, generated by the game from seed 28026. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_20607?

The name of RustServer_20607 does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

What is the population on RustServer_20607 at the moment?

The board shows RustServer_20607 at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.

Where does RustServer_20607 sit in the rankings?

Player hours over seven days place RustServer_20607 at #15,284, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on RustServer_20607?

The rhythm of RustServer_20607's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 6 hours ago, its current world was made.

What does wipe day look like on RustServer_20607?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join RustServer_20607?

Press F1 in Rust, bring up the console and enter client.connect 160.251.209.182:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.