Online 160.251.209.245:28015 checked 13m ago
[JP]Rust 1week
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:39 UTC24d ago | 1 | – | running | 0 |
| Thu 17 Sep, 13:44 UTC42d ago | 1 | halved by day 1 | 17.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [JP]Rust 1week online, and how reliable is it?
Online now, [JP]Rust 1week is up. About 5 days 16 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does [JP]Rust 1week run smoothly?
The last 48 hours average out at 56 server fps; it never dropped below 43. Up to 150,341 entities sat in the world, buildings and deployables included. The memory ceiling was 4,994 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [JP]Rust 1week on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at [JP]Rust 1week. To get in, your game needs the same protocol; Steam handles the update.
Where is [JP]Rust 1week located?
Nothing in the tags places [JP]Rust 1week, but its name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 160.251.209.245:28015.
Lists and filters
What do the server tags on [JP]Rust 1week mean?
Tags published by [JP]Rust 1week and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [JP]Rust 1week?
These Rust Player Stats lists take [JP]Rust 1week: Community servers, ranked live. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
Which map is running on [JP]Rust 1week?
The procedural map on [JP]Rust 1week is size 5,000, generated by the game from seed 14244812. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [JP]Rust 1week?
Nothing in the name of [JP]Rust 1week states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [JP]Rust 1week at the moment?
Out of 100 slots, 0 are taken on [JP]Rust 1week at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 1 players.
Where does [JP]Rust 1week sit in the rankings?
Ranked #8,277 on seven-day player hours, [JP]Rust 1week is in the top 37% of all ranked servers.
Wipe days
What is the wipe schedule on [JP]Rust 1week?
The rhythm of [JP]Rust 1week's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago, its current world was made.
What does wipe day look like on [JP]Rust 1week?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
How to join
How do I join [JP]Rust 1week?
Press F1 in Rust, bring up the console and enter client.connect 160.251.209.245:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.