Rust Player Stats
Live UTC 51,221 playing

Online 160.251.215.53:28015 checked 9m ago

RustServer_27826

Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,269top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps100
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustServer_27826 online, and how reliable is it?

Right now RustServer_27826 is online. About 39 minutes ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_27826 run smoothly?

100 server fps on average over 48 hours, and never under 78. Up to 89,462 entities sat in the world, buildings and deployables included. Memory use reached 5,239 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer_27826 on?

On Linux, RustServer_27826 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustServer_27826 located?

Nothing on RustServer_27826 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 160.251.215.53:28015 is the address.

Tags

What do the server tags on RustServer_27826 mean?

gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags RustServer_27826 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_27826?

These Rust Player Stats lists take RustServer_27826: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on RustServer_27826?

Size 4,000, seed 1826721161: that is the procedural map RustServer_27826 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_27826?

The name of RustServer_27826 does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

What is the population on RustServer_27826 at the moment?

The board shows RustServer_27826 at 0 players, with 5 slots in total. The seven-day average for this server is 0 players.

Where does RustServer_27826 sit in the rankings?

The last seven days put RustServer_27826 at #15,269 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_27826?

The record holds too few of RustServer_27826's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 8 hours ago is when its current world was made.

What does wipe day look like on RustServer_27826?

The average busiest point of its recent wipes was 1 players. 7 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join RustServer_27826?

In the Rust console (F1) type client.connect 160.251.215.53:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.