Rust Player Stats
Live UTC 89,192 playing

Online 160.251.233.128:28015 checked 8m ago

RustServer_18326

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,268top 68%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps182
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:04 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustServer_18326 online, and how reliable is it?

The lights are on at RustServer_18326: online as you read this. The reported uptime puts the last restart at roughly 4 days 22 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_18326 run smoothly?

182 server fps on average over 48 hours, and never under 138. Its entity count reached 46,520: buildings, deployables and the rest of the world. 2,257 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_18326 on?

On Linux, RustServer_18326 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustServer_18326 located?

There is no region published on RustServer_18326. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 160.251.233.128:28015.

Tags

What do the server tags on RustServer_18326 mean?

The game's server browser reads these tags from RustServer_18326: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustServer_18326?

You will find RustServer_18326 on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_18326?

Size 3,000, seed 23702: that is the procedural map RustServer_18326 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustServer_18326?

Nothing in the name of RustServer_18326 states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC.

Player counts

What is the population on RustServer_18326 at the moment?

Out of 50 slots, 0 are taken on RustServer_18326 at this moment. The seven-day average for this server is 0 players.

Where does RustServer_18326 sit in the rankings?

The last seven days put RustServer_18326 at #15,268 on player hours: top 68% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_18326?

The record holds too few of RustServer_18326's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 10 days 6 hours ago.

What does wipe day look like on RustServer_18326?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RustServer_18326?

Console route: F1 in Rust, then client.connect 160.251.233.128:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.