Rust Player Stats
Live UTC 98,401 playing

Online 160.251.236.190:28015 checked 7m ago

RustServer_18820

Players now1
Slots50
Full2%
7-day average0peak 1
Rank#9,051top 41%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps90
average over 48 hours; 60 or more is smooth
Standingtop 41%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC24d ago 0 – running 0
Sun 4 Oct, 15:36 UTC25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustServer_18820 online, and how reliable is it?

Right now RustServer_18820 is online. The reported uptime puts the last restart at roughly 4 days 17 hours ago. 81% of the time over the last 7 full days, which is 136 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does RustServer_18820 run smoothly?

The last 48 hours average out at 90 server fps; it never dropped below 52. Up to 48,452 entities sat in the world, buildings and deployables included. Memory use reached 2,316 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustServer_18820 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_18820. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustServer_18820 located?

There is no region published on RustServer_18820. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 160.251.236.190:28015 is the address.

Lists and filters

What do the server tags on RustServer_18820 mean?

Tags published by RustServer_18820 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_18820?

The Rust Player Stats lists that include RustServer_18820 are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on RustServer_18820?

Size 3,000, seed 2262: that is the procedural map RustServer_18820 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustServer_18820?

The name of RustServer_18820 does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RustServer_18820 right now?

Out of 50 slots, 1 are taken on RustServer_18820 at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does RustServer_18820 sit in the rankings?

Player hours over seven days place RustServer_18820 at #9,051, among the top 41% of ranked servers.

Wipe days

What is the wipe schedule on RustServer_18820?

The record holds too few of RustServer_18820's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 4 hours ago, its current world was made.

What does wipe day look like on RustServer_18820?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join RustServer_18820?

Console route: F1 in Rust, then client.connect 160.251.236.190:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.