Rust Player Stats
Live UTC 40,013 playing

Offline 162.0.162.162:59009 checked 1d ago

Corrupted Networks | Solo/Duo/Trio | 2x

2x duo moddedoxide
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,273top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list18 of 48 hours
hours it answered in the last two days
Server fps215
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0010:0014:0017:0022:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040007:0010:0014:0017:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:20 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Corrupted Networks | Solo/Duo/Trio | 2x online, and how reliable is it?

Corrupted Networks | Solo/Duo/Trio | 2x sits offline; 28 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 19 days 2 hours ago. 145 of 168 hours were up over the last 7 full days, 86% of the time. On 15 September 2026, Rust Player Stats saw it for the first time.

Does Corrupted Networks | Solo/Duo/Trio | 2x run smoothly?

215 server fps on average over 48 hours, and never under 207. Buildings, deployables and everything else in the world pushed the entity count to 33,172. 3,088 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Corrupted Networks | Solo/Duo/Trio | 2x on?

Linux carries Rust network protocol 2634 and build 167398 at Corrupted Networks | Solo/Duo/Trio | 2x. To get in, your game needs the same protocol; Steam handles the update.

Where is Corrupted Networks | Solo/Duo/Trio | 2x located?

Nothing on Corrupted Networks | Solo/Duo/Trio | 2x states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 162.0.162.162:59009 is the address.

Lists and filters

What do the server tags on Corrupted Networks | Solo/Duo/Trio | 2x mean?

The game's server browser reads these tags from Corrupted Networks | Solo/Duo/Trio | 2x: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): It holds 40 slots; ts2 (Group limit): No more than 2 to a team; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Corrupted Networks | Solo/Duo/Trio | 2x?

You will find Corrupted Networks | Solo/Duo/Trio | 2x on the following Rust Player Stats lists: 2x Rust servers, Duo Rust servers and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

Server rules

Which map is running on Corrupted Networks | Solo/Duo/Trio | 2x?

Size 2,500, seed 1548614670: that is the procedural map Corrupted Networks | Solo/Duo/Trio | 2x runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Corrupted Networks | Solo/Duo/Trio | 2x?

The name says it: 2x gather on Corrupted Networks | Solo/Duo/Trio | 2x. The group cap is 2 players (duo). gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Corrupted Networks | Solo/Duo/Trio | 2x at the moment?

Last seen 28 hours ago, Corrupted Networks | Solo/Duo/Trio | 2x is offline right now. Averaged out across the past week, the count is 0 players.

Where does Corrupted Networks | Solo/Duo/Trio | 2x sit in the rankings?

Player hours over seven days place Corrupted Networks | Solo/Duo/Trio | 2x at #15,273, among the top 69% of ranked servers. The duo table places it at #366.

Wipe schedule

What is the wipe schedule on Corrupted Networks | Solo/Duo/Trio | 2x?

To tell its rhythm, more of Corrupted Networks | Solo/Duo/Trio | 2x's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 8 hours ago is when its current world was made.

What does wipe day look like on Corrupted Networks | Solo/Duo/Trio | 2x?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join Corrupted Networks | Solo/Duo/Trio | 2x?

Console route: F1 in Rust, then client.connect 162.0.162.162:59009. Or use Launch Rust here, which opens Rust through Steam and connects you. https://billing.corruptednetworks.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs167398,ts2,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players It holds 40 slots.
ts2
Group limit No more than 2 to a team.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.