Online 162.120.4.84:10000 checked 8m ago
WasteLandNuke
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC23d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC24d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is WasteLandNuke online, and how reliable is it?
Right now WasteLandNuke is online. The reported uptime puts the last restart at roughly 15 days 12 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 4 October 2026.
Does WasteLandNuke run smoothly?
The last 48 hours average out at 207 server fps; it never dropped below 124. Its entity count reached 112,445: buildings, deployables and the rest of the world. Memory use reached 5,897 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is WasteLandNuke on?
Linux carries Rust network protocol 2634 and build 167398 at WasteLandNuke. To get in, your game needs the same protocol; Steam handles the update.
Where is WasteLandNuke located?
There is no region published on WasteLandNuke. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 162.120.4.84:10000.
Lists and filters
What do the server tags on WasteLandNuke mean?
The game's server browser reads these tags from WasteLandNuke: gmrust (Game mode): Rust survival as standard; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include WasteLandNuke?
The Rust Player Stats lists that include WasteLandNuke are: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on WasteLandNuke?
WasteLandNuke runs a game-generated procedural map: size 4,300, seed 2147483647. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on WasteLandNuke?
No gather rate appears in the name of WasteLandNuke. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Oxide plugins are running. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.
Population
How full is WasteLandNuke right now?
The board shows WasteLandNuke at 0 players, with 5 slots in total. The seven-day average for this server is 0 players.
Where does WasteLandNuke sit in the rankings?
The last seven days put WasteLandNuke at #15,335 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on WasteLandNuke?
To tell its rhythm, more of WasteLandNuke's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 15 hours ago.
What does wipe day look like on WasteLandNuke?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe.
How to join
How do I join WasteLandNuke?
In the Rust console (F1) type client.connect 162.120.4.84:10000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.