Rust Player Stats
Live UTC 97,045 playing

Offline 162.19.204.31:25745 checked 36d ago

testserver

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,478top 70%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:55 UTC36d ago 4 – running 1
Tue 22 Sep, 10:58 UTC37d ago 4 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is testserver online, and how reliable is it?

Down at the moment, testserver was last seen 36 days 3 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 21 September 2026.

Which Rust version is testserver on?

Rust network protocol 2633 and build 165217 on Linux: that is the setup at testserver. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is testserver located?

Nothing on testserver states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 162.19.204.31:25745.

Lists and filters

What do the server tags on testserver mean?

Tags published by testserver and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts6 (Group limit): Teams cap at 6; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include testserver?

The Rust Player Stats lists that include testserver are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on testserver?

A procedural map, generated by the game, is what testserver runs.

What are the rules and settings on testserver?

The name of testserver does not say what the gather rate is. You can group up to 6 players. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is testserver right now?

The board shows testserver offline, last seen 36 days 3 hours ago.

Where does testserver sit in the rankings?

Player hours over seven days place testserver at #15,478, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on testserver?

The rhythm of testserver's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 21 hours ago is when its current world was made.

What does wipe day look like on testserver?

At their busiest, its recent wipes drew 4 players on average. The crowd reached its peak 3 hours after the latest wipe.

Joining the server

How do I join testserver?

Console route: F1 in Rust, then client.connect 162.19.204.31:25745. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts6
Group limit Teams cap at 6.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.