Rust Player Stats
Live UTC 99,467 playing

Online 162.216.115.123:28080 checked 8m ago

RSPN home of RUSCAR

moddedcarbon
Players now0
Slots70
Full0%
7-day average0peak 8
Rank#5,837top 26%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 70 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps235
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:02 UTC13h ago – – – 0
Wed 28 Oct, 04:02 UTC1d ago – – – 0
Tue 27 Oct, 04:02 UTC2d ago – – – 0
Mon 26 Oct, 04:02 UTC3d ago – – – 1
Sun 25 Oct, 04:02 UTC4d ago – – – 0
Sat 24 Oct, 04:02 UTC5d ago – – – 0
Fri 23 Oct, 04:02 UTC6d ago – – – 0
Thu 22 Oct, 04:02 UTC7d ago – – – 0
Wed 21 Oct, 04:02 UTC8d ago – – – 0
Tue 20 Oct, 04:02 UTC9d ago – – – 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RSPN home of RUSCAR online, and how reliable is it?

The lights are on at RSPN home of RUSCAR: online as you read this. About 3 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does RSPN home of RUSCAR run smoothly?

The last 48 hours average out at 235 server fps; it never dropped below 123. Its entity count reached 5,609: buildings, deployables and the rest of the world. 2,766 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RSPN home of RUSCAR on?

Windows carries Rust network protocol 2635 and build 168909 at RSPN home of RUSCAR. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RSPN home of RUSCAR located?

Nothing on RSPN home of RUSCAR states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 162.216.115.123:28080.

Server tags

What do the server tags on RSPN home of RUSCAR mean?

gmrust (Game mode): Rust survival as standard; mp70 (Max players): Slot count: 70; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags RSPN home of RUSCAR publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RSPN home of RUSCAR?

These Rust Player Stats lists take RSPN home of RUSCAR: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on RSPN home of RUSCAR?

The procedural map on RSPN home of RUSCAR is size 6,000, generated by the game from seed 481981. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on RSPN home of RUSCAR?

No gather rate appears in the name of RSPN home of RUSCAR. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RSPN home of RUSCAR right now?

Out of 70 slots, 0 are taken on RSPN home of RUSCAR at this moment. Seven days back gives an average of 0 players and a peak of 8. Peak traffic in the last 48 hours landed at 13:00 UTC, averaging 0 players.

Where does RSPN home of RUSCAR sit in the rankings?

Player hours over seven days place RSPN home of RUSCAR at #5,837, among the top 26% of ranked servers.

Wipe schedule

What is the wipe schedule on RSPN home of RUSCAR?

Every few hours a new world starts on RSPN home of RUSCAR, so it keeps no wipe schedule; none of those resets counts as a wipe.

Joining the server

How do I join RSPN home of RUSCAR?

Press F1 in Rust, bring up the console and enter client.connect 162.216.115.123:28080. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp70
Max players Slot count: 70.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.