Offline 162.33.24.66:9015 checked 1d ago
Uncle Moe's Club
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Uncle Moe's Club online, and how reliable is it?
Uncle Moe's Club sits offline; 35 hours ago is when it was last seen. About 19 days 11 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 150 of 168 hours up, 89% uptime. On 3 October 2026, Rust Player Stats saw it for the first time.
Does Uncle Moe's Club run smoothly?
The last 48 hours average out at 236 server fps; it never dropped below 232. Its entity count reached 14,654: buildings, deployables and the rest of the world. Memory use reached 2,424 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Uncle Moe's Club on?
On Linux, Uncle Moe's Club runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but the protocol has to match to join.
Where is Uncle Moe's Club located?
There is no region published on Uncle Moe's Club. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 162.33.24.66:9015 is the address.
Lists and filters
What do the server tags on Uncle Moe's Club mean?
The game's server browser reads these tags from Uncle Moe's Club: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): It runs game build 167231; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Uncle Moe's Club?
The Rust Player Stats lists that include Uncle Moe's Club are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on Uncle Moe's Club?
Size 2,000, seed 1: that is the procedural map Uncle Moe's Club runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Uncle Moe's Club?
The name of Uncle Moe's Club does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on Uncle Moe's Club at the moment?
Down at the moment, Uncle Moe's Club was last seen 35 hours ago. The seven-day average for this server is 0 players.
Where does Uncle Moe's Club sit in the rankings?
Ranked #15,327 on seven-day player hours, Uncle Moe's Club is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Uncle Moe's Club?
The next wipe for Uncle Moe's Club is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 25 days 20 hours ago. The wipe schedule in its tags is monthly.
Joining the server
How do I join Uncle Moe's Club?
Press F1 in Rust, bring up the console and enter client.connect 162.33.24.66:9015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.