Rust Player Stats
Live UTC 52,840 playing

Online 162.35.110.147:28080 checked 9m ago

[US] Rust Junky | No Raid | No Decay | No Killing

moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#5,056top 23%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps127
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC2d ago 1 – running 1
Wed 21 Oct, 22:14 UTC7d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] Rust Junky | No Raid | No Decay | No Killing online, and how reliable is it?

Online now, [US] Rust Junky | No Raid | No Decay | No Killing is up. The reported uptime puts the last restart at roughly 1 hours ago. The last 6 full days put it at 144 of 144 hours up, 100% uptime. On 21 October 2026, Rust Player Stats saw it for the first time.

Does [US] Rust Junky | No Raid | No Decay | No Killing run smoothly?

127 server fps on average over 48 hours, and never under 71. Buildings, deployables and everything else in the world pushed the entity count to 101,041. 2,861 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Rust Junky | No Raid | No Decay | No Killing on?

Windows carries Rust network protocol 2635 and build 168909 at [US] Rust Junky | No Raid | No Decay | No Killing. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Rust Junky | No Raid | No Decay | No Killing located?

The name of [US] Rust Junky | No Raid | No Decay | No Killing points to North America, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 162.35.110.147:28080 is the address.

Tags

What do the server tags on [US] Rust Junky | No Raid | No Decay | No Killing mean?

Tags published by [US] Rust Junky | No Raid | No Decay | No Killing and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] Rust Junky | No Raid | No Decay | No Killing?

You will find [US] Rust Junky | No Raid | No Decay | No Killing on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which map is running on [US] Rust Junky | No Raid | No Decay | No Killing?

[US] Rust Junky | No Raid | No Decay | No Killing runs a game-generated procedural map: size 4,056, seed 4819615. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] Rust Junky | No Raid | No Decay | No Killing?

No gather rate appears in the name of [US] Rust Junky | No Raid | No Decay | No Killing. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is [US] Rust Junky | No Raid | No Decay | No Killing right now?

0 of 50 slots are filled on [US] Rust Junky | No Raid | No Decay | No Killing right now. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does [US] Rust Junky | No Raid | No Decay | No Killing sit in the rankings?

Ranked #5,056 on seven-day player hours, [US] Rust Junky | No Raid | No Decay | No Killing is in the top 23% of all ranked servers.

Wipe timing

What is the wipe schedule on [US] Rust Junky | No Raid | No Decay | No Killing?

To tell its rhythm, more of [US] Rust Junky | No Raid | No Decay | No Killing's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 2 days 4 hours ago, its current world was made.

What does wipe day look like on [US] Rust Junky | No Raid | No Decay | No Killing?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join [US] Rust Junky | No Raid | No Decay | No Killing?

Console route: F1 in Rust, then client.connect 162.35.110.147:28080. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.