Rust Player Stats
Live UTC 70,266 playing

Online 162.43.1.10:28015 checked 9m ago

テストサーバー_ABC田中2テスト

Players now0
Slots52
Full0%
7-day average0peak –
Rank#15,423top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 52 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is テストサーバー_ABC田中2テスト online, and how reliable is it?

Right now テストサーバー_ABC田中2テスト is online. Going by the uptime it reports, the last restart came about 11 days ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does テストサーバー_ABC田中2テスト run smoothly?

239 server fps on average over 48 hours, and never under 224. Buildings, deployables and everything else in the world pushed the entity count to 3,048. 1,096 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is テストサーバー_ABC田中2テスト on?

Linux carries Rust network protocol 2634 and build 167781 at テストサーバー_ABC田中2テスト. To get in, your game needs the same protocol; Steam handles the update.

Where is テストサーバー_ABC田中2テスト located?

The name of テストサーバー_ABC田中2テスト points to Asia, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 162.43.1.10:28015.

Lists and filters

What do the server tags on テストサーバー_ABC田中2テスト mean?

Tags published by テストサーバー_ABC田中2テスト and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp52 (Max players): The cap is 52 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include テストサーバー_ABC田中2テスト?

These Rust Player Stats lists take テストサーバー_ABC田中2テスト: Community servers, ranked live. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on テストサーバー_ABC田中2テスト?

The procedural map on テストサーバー_ABC田中2テスト is size 1,024, generated by the game from seed 50000. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: CraggyIsland.

What are the rules and settings on テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

How full is テストサーバー_ABC田中2テスト right now?

Out of 52 slots, 0 are taken on テストサーバー_ABC田中2テスト at this moment. Averaged out across the past week, the count is 0 players.

Where does テストサーバー_ABC田中2テスト sit in the rankings?

Ranked #15,423 on seven-day player hours, テストサーバー_ABC田中2テスト is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on テストサーバー_ABC田中2テスト?

The record holds too few of テストサーバー_ABC田中2テスト's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 9 hours ago, its current world was made.

What does wipe day look like on テストサーバー_ABC田中2テスト?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join テストサーバー_ABC田中2テスト?

In the Rust console (F1) type client.connect 162.43.1.10:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp52
Max players The cap is 52 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.