Rust Player Stats
Live UTC 52,204 playing

Online 162.43.8.229:28015 checked 8m ago

RustServer

Players now0
Slots500
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps93
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:11 UTC25d ago 2 – running 4
Mon 28 Sep, 10:01 UTC30d ago 4 – 4.6 days 0
Sun 13 Sep, 15:06 UTC45d ago 0 – 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer online, and how reliable is it?

The lights are on at RustServer: online as you read this. About 11 days 4 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does RustServer run smoothly?

The last 48 hours average out at 93 server fps; it never dropped below 55. Up to 126,063 entities sat in the world, buildings and deployables included. Memory use reached 5,277 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer on?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer located?

No region is published by RustServer. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.43.8.229:28015.

Lists and filters

What do the server tags on RustServer mean?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The cap is 500 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustServer?

You will find RustServer on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on RustServer?

Size 4,500, seed 923793624: that is the procedural map RustServer runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustServer?

No gather rate appears in the name of RustServer. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Population

What is the population on RustServer at the moment?

0 of 500 slots are filled on RustServer right now. Averaged out across the past week, the count is 0 players.

Where does RustServer sit in the rankings?

Ranked #15,344 on seven-day player hours, RustServer is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on RustServer?

There is no next wipe to predict for RustServer, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago is when its current world was made.

What does wipe day look like on RustServer?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 7 hours after the latest wipe.

Joining the server

How do I join RustServer?

Console route: F1 in Rust, then client.connect 162.43.8.229:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players The cap is 500 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.