Rust Player Stats
Live UTC 89,289 playing

Offline 162.43.86.61:28015 checked 1d ago

TomatoPlant

Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,217top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Server fps100
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW26d ago 4 – running 0
Sat 26 Sep, 12:41 UTC32d ago 1 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TomatoPlant online, and how reliable is it?

TomatoPlant sits offline; 47 hours ago is when it was last seen. About 22 hours ago is when it restarted, judging by its reported uptime. 141 of 168 hours were up over the last 7 full days, 84% of the time. On 25 September 2026, Rust Player Stats saw it for the first time.

Does TomatoPlant run smoothly?

Averaging 100 server fps across the last 48 hours, it held a floor of 100. Up to 64,825 entities sat in the world, buildings and deployables included. Memory use reached 1,782 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is TomatoPlant on?

Linux carries Rust network protocol 2635 and build 168909 at TomatoPlant. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is TomatoPlant located?

Nothing on TomatoPlant states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 162.43.86.61:28015 is the address.

Server tags

What do the server tags on TomatoPlant mean?

Tags published by TomatoPlant and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TomatoPlant?

You will find TomatoPlant on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on TomatoPlant?

Size 3,300, seed 1192296: that is the procedural map TomatoPlant runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on TomatoPlant?

Nothing in the name of TomatoPlant states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is TomatoPlant right now?

Down at the moment, TomatoPlant was last seen 47 hours ago. Averaged across seven days: 0 players. The high point: 1.

Where does TomatoPlant sit in the rankings?

Player hours over seven days place TomatoPlant at #15,217, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on TomatoPlant?

To tell its rhythm, more of TomatoPlant's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 22 hours ago.

What does wipe day look like on TomatoPlant?

The average busiest point of its recent wipes was 2 players. 15 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join TomatoPlant?

Console route: F1 in Rust, then client.connect 162.43.86.61:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.