Online EA 162.43.93.9:28015 checked 11m ago
[JPN] Apple Server | PvP | Vanilla | 2Weekly
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 08:11 UTCin 2d 10h Its biweekly schedule tag · low confidence
Coming wipes
- 2d 10hFri 30 Oct, 08:11 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 16d 10hFri 13 Nov, 08:11 UTC
- 30d 10hFri 27 Nov, 08:11 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 44d 10hFri 11 Dec, 08:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:11 UTC11d ago | 12 | – | running | 0 |
| Fri 2 Oct, 09:15 UTC25d ago | 10 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 14:19 UTC40d ago | 10 | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?
Online now, [JPN] Apple Server | PvP | Vanilla | 2Weekly is up. Going by the uptime it reports, the last restart came about 21 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?
Averaging 52 server fps across the last 48 hours, it held a floor of 30. Buildings, deployables and everything else in the world pushed the entity count to 93,837. Memory use reached 3,075 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?
On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?
Its EA tag places [JPN] Apple Server | PvP | Vanilla | 2Weekly in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.43.93.9:28015.
Server tags
What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?
The game's server browser reads these tags from [JPN] Apple Server | PvP | Vanilla | 2Weekly: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?
You will find [JPN] Apple Server | PvP | Vanilla | 2Weekly on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which map is running on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Size 4,000, seed 1337: that is the procedural map [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [JPN] Apple Server | PvP | Vanilla | 2Weekly at the moment?
Out of 50 slots, 5 are taken on [JPN] Apple Server | PvP | Vanilla | 2Weekly at this moment. Averaged across seven days: 2 players. The high point: 8. It drew its biggest crowd of the last 48 hours at 09:00 UTC: 5 players on average.
Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?
In Asia it is #219, and #2,127 on seven-day player hours, in the top 10% of all ranked servers: [JPN] Apple Server | PvP | Vanilla | 2Weekly.
Wipe schedule
What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
With so few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Friday 30 October at 08:11 UTC, its next wipe is due. The world it runs now was made 11 days 13 hours ago. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
At their busiest, its recent wipes drew 11 players on average. 30 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5.5, it had fallen below half when it didn't hold.
Joining the server
How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Console route: F1 in Rust, then client.connect 162.43.93.9:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.ikkunn53.com/rust is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.