Rust Player Stats
Live UTC 76,849 playing

Online EA 162.43.93.9:28015 checked 11m ago

[JPN] Apple Server | PvP | Vanilla | 2Weekly

biweekly wipes moddedoxide
Players now5
Slots50
Full10%
7-day average2peak 8
Rank#2,127top 10% · #219 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 10hFri 30 Oct, 08:11 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now5
10% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps52
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 08:11 UTCin 2d 10h Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. 2d 10hFri 30 Oct, 08:11 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 10hFri 13 Nov, 08:11 UTC
  4. 30d 10hFri 27 Nov, 08:11 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 10hFri 11 Dec, 08:11 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC11d ago 12 – running 0
Fri 2 Oct, 09:15 UTC25d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC40d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?

Online now, [JPN] Apple Server | PvP | Vanilla | 2Weekly is up. Going by the uptime it reports, the last restart came about 21 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?

Averaging 52 server fps across the last 48 hours, it held a floor of 30. Buildings, deployables and everything else in the world pushed the entity count to 93,837. Memory use reached 3,075 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?

Its EA tag places [JPN] Apple Server | PvP | Vanilla | 2Weekly in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.43.93.9:28015.

Server tags

What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?

The game's server browser reads these tags from [JPN] Apple Server | PvP | Vanilla | 2Weekly: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?

You will find [JPN] Apple Server | PvP | Vanilla | 2Weekly on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Size 4,000, seed 1337: that is the procedural map [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [JPN] Apple Server | PvP | Vanilla | 2Weekly at the moment?

Out of 50 slots, 5 are taken on [JPN] Apple Server | PvP | Vanilla | 2Weekly at this moment. Averaged across seven days: 2 players. The high point: 8. It drew its biggest crowd of the last 48 hours at 09:00 UTC: 5 players on average.

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?

In Asia it is #219, and #2,127 on seven-day player hours, in the top 10% of all ranked servers: [JPN] Apple Server | PvP | Vanilla | 2Weekly.

Wipe schedule

What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With so few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Friday 30 October at 08:11 UTC, its next wipe is due. The world it runs now was made 11 days 13 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

At their busiest, its recent wipes drew 11 players on average. 30 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5.5, it had fallen below half when it didn't hold.

Joining the server

How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Console route: F1 in Rust, then client.connect 162.43.93.9:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.ikkunn53.com/rust is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.