Offline EU 162.55.236.48:29015 checked 1d ago
FireRust TEST SERVER
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeSunday 1 November, 06:20 UTCin 2d 19h Its biweekly schedule tag · low confidence
Coming wipes
- 2d 19hSun 1 Nov, 06:20 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 16d 19hSun 15 Nov, 06:20 UTC
- 30d 19hSun 29 Nov, 06:20 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 44d 19hSun 13 Dec, 06:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is FireRust TEST SERVER online, and how reliable is it?
Offline right now, with a last sighting 38 hours ago: FireRust TEST SERVER. The reported uptime puts the last restart at roughly 4 hours ago. The last 7 full days put it at 22 of 168 hours up, 13% uptime. On 15 September 2026, Rust Player Stats saw it for the first time.
Does FireRust TEST SERVER run smoothly?
38 server fps on average over 48 hours, and never under 30. Buildings, deployables and everything else in the world pushed the entity count to 126,237. 4,214 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is FireRust TEST SERVER on?
On Linux, FireRust TEST SERVER runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is FireRust TEST SERVER located?
The EU tag on FireRust TEST SERVER puts it in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 162.55.236.48:29015 is the address.
Tags
What do the server tags on FireRust TEST SERVER mean?
The game's server browser reads these tags from FireRust TEST SERVER: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts5 (Group limit): No more than 5 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include FireRust TEST SERVER?
The Rust Player Stats lists that include FireRust TEST SERVER are: EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which map is running on FireRust TEST SERVER?
The procedural map on FireRust TEST SERVER is size 4,250, generated by the game from seed 1471259668. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on FireRust TEST SERVER?
The name of FireRust TEST SERVER does not say what the gather rate is. Groups top out at 5 players. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is FireRust TEST SERVER right now?
Last seen 38 hours ago, FireRust TEST SERVER is offline right now. Seven days back gives an average of 1 players and a peak of 1. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 1 players.
Where does FireRust TEST SERVER sit in the rankings?
FireRust TEST SERVER sits at #6,617 for player hours in the past seven days — #1,938 in Europe and inside the top 30% of every ranked server.
Wipe schedule
What is the wipe schedule on FireRust TEST SERVER?
With so few of FireRust TEST SERVER's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Sunday 1 November at 06:20 UTC is when its next wipe is due. The world it runs now was made 25 days 4 hours ago. The wipe schedule in its tags is every two weeks.
What does wipe day look like on FireRust TEST SERVER?
At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 16 hours after the latest wipe.
How to join
How do I join FireRust TEST SERVER?
Console route: F1 in Rust, then client.connect 162.55.236.48:29015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp10
ts5
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.