Rust Player Stats
Live UTC 102,314 playing

Offline 163.245.198.190:25709 checked 9h ago

SGRust@Mint

moddedoxide
Players now2
Slots10
Full20%
7-day average2peak 3
Rank#4,778top 21%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now2
20% of the slots taken
7-day average2
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Server fps57
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0003:0007:0013:0004:0008:00

Hourly average and peak, UTC.

FitnessServer performance

02040608023:0003:0007:0013:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:54 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is SGRust@Mint online, and how reliable is it?

Down at the moment, SGRust@Mint was last seen 9 hours ago. Going by the uptime it reports, the last restart came about 6 hours ago. 42% of the time over the last 2 full days, which is 20 of 48 hours up. Rust Player Stats logged it for the first time on 26 October 2026.

Does SGRust@Mint run smoothly?

57 server fps on average over 48 hours, and never under 46. Its entity count reached 124,489: buildings, deployables and the rest of the world. 3,747 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is SGRust@Mint on?

On Linux, SGRust@Mint runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SGRust@Mint located?

No region is published by SGRust@Mint. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 163.245.198.190:25709.

Server tags

What do the server tags on SGRust@Mint mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts6 (Group limit): No more than 6 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags SGRust@Mint publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include SGRust@Mint?

These Rust Player Stats lists take SGRust@Mint: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on SGRust@Mint?

The procedural map on SGRust@Mint is size 4,500, generated by the game from seed 100000. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on SGRust@Mint?

No gather rate appears in the name of SGRust@Mint. You can group up to 6 players. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on SGRust@Mint at the moment?

Last seen 9 hours ago, SGRust@Mint is offline right now. The seven-day average sits at 2 players; the peak reached 3. It drew its biggest crowd of the last 48 hours at 04:00 UTC: 3 players on average.

Where does SGRust@Mint sit in the rankings?

The last seven days put SGRust@Mint at #4,778 on player hours: top 21% of all ranked servers.

Wipe timing

What is the wipe schedule on SGRust@Mint?

The rhythm of SGRust@Mint's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 2 days 15 hours ago.

What does wipe day look like on SGRust@Mint?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 27 hours after the latest wipe.

Connect

How do I join SGRust@Mint?

Console route: F1 in Rust, then client.connect 163.245.198.190:25709. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts6
Group limit No more than 6 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.