Rust Player Stats
Live UTC 102,314 playing

Online 163.44.113.25:28015 checked 13m ago

RustServer_28479

Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,183top 68%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps108
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:16 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_28479 online, and how reliable is it?

The lights are on at RustServer_28479: online as you read this. Going by the uptime it reports, the last restart came about 5 days 18 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does RustServer_28479 run smoothly?

108 server fps on average over 48 hours, and never under 85. Its entity count reached 45,608: buildings, deployables and the rest of the world. The memory ceiling was 3,125 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer_28479 on?

Linux carries Rust network protocol 2635 and build 168909 at RustServer_28479. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_28479 located?

Nothing on RustServer_28479 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 163.44.113.25:28015 is the address.

Server tags

What do the server tags on RustServer_28479 mean?

Tags published by RustServer_28479 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_28479?

These Rust Player Stats lists take RustServer_28479: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on RustServer_28479?

The procedural map on RustServer_28479 is size 3,000, generated by the game from seed 9644. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RustServer_28479?

No gather rate appears in the name of RustServer_28479. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

What is the population on RustServer_28479 at the moment?

Out of 50 slots, 0 are taken on RustServer_28479 at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does RustServer_28479 sit in the rankings?

Player hours over seven days place RustServer_28479 at #15,183, among the top 68% of ranked servers.

Wipe timing

What is the wipe schedule on RustServer_28479?

The record holds too few of RustServer_28479's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 3 hours ago is when its current world was made.

What does wipe day look like on RustServer_28479?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RustServer_28479?

Press F1 in Rust, bring up the console and enter client.connect 163.44.113.25:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.