Rust Player Stats
Live UTC 42,587 playing

Online EA 163.44.120.31:28015 checked 11m ago

[JP]Null-Server A |PvE| 10/2

monthly wipes moddedoxidepve
Players now1
Slots100
Full1%
7-day average0peak 3
Rank#4,491top 20% · #333 in EA
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5205:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 14h The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [JP]Null-Server A |PvE| 10/2 online, and how reliable is it?

Online now, [JP]Null-Server A |PvE| 10/2 is up. Going by the uptime it reports, the last restart came about 5 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [JP]Null-Server A |PvE| 10/2 run smoothly?

Averaging 48 server fps across the last 48 hours, it held a floor of 31. Up to 164,692 entities sat in the world, buildings and deployables included. 3,947 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [JP]Null-Server A |PvE| 10/2 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [JP]Null-Server A |PvE| 10/2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [JP]Null-Server A |PvE| 10/2 located?

The EA tag on [JP]Null-Server A |PvE| 10/2 puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 163.44.120.31:28015.

Server tags

What do the server tags on [JP]Null-Server A |PvE| 10/2 mean?

The game's server browser reads these tags from [JP]Null-Server A |PvE| 10/2: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts50 (Group limit): No more than 50 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [JP]Null-Server A |PvE| 10/2?

These Rust Player Stats lists take [JP]Null-Server A |PvE| 10/2: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [JP]Null-Server A |PvE| 10/2?

[JP]Null-Server A |PvE| 10/2 runs a game-generated procedural map: size 4,096, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on [JP]Null-Server A |PvE| 10/2?

No gather rate appears in the name of [JP]Null-Server A |PvE| 10/2. Groups top out at 50 players. no player-versus-player fighting: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on [JP]Null-Server A |PvE| 10/2 at the moment?

1 of 100 slots are filled on [JP]Null-Server A |PvE| 10/2 right now. Averaged across seven days: 0 players. The high point: 3. Peak traffic in the last 48 hours landed at 08:00 UTC, averaging 2 players.

Where does [JP]Null-Server A |PvE| 10/2 sit in the rankings?

In Asia it is #333, and #4,491 on seven-day player hours, in the top 20% of all ranked servers: [JP]Null-Server A |PvE| 10/2.

Wipe timing

What is the wipe schedule on [JP]Null-Server A |PvE| 10/2?

With the force wipe, [JP]Null-Server A |PvE| 10/2 wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 9 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [JP]Null-Server A |PvE| 10/2?

12 players on average is what its recent wipes drew at their busiest. 24 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [JP]Null-Server A |PvE| 10/2?

Press F1 in Rust, bring up the console and enter client.connect 163.44.120.31:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/null-server is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts50
Group limit No more than 50 to a team.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.