Rust Player Stats
Live UTC 84,577 playing

Online 163.44.122.206:28015 checked 10m ago

Rust_PrivateServer_NTaka1010

Players now0
Slots10
Full0%
7-day average0peak 2
Rank#7,257top 33%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps66
average over 48 hours; 60 or more is smooth
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust_PrivateServer_NTaka1010 online, and how reliable is it?

Online now, Rust_PrivateServer_NTaka1010 is up. The reported uptime puts the last restart at roughly 5 days 5 hours ago. 97% of the time over the last 7 full days, which is 163 of 168 hours up. Rust Player Stats logged it for the first time on 4 October 2026.

Does Rust_PrivateServer_NTaka1010 run smoothly?

Averaging 66 server fps across the last 48 hours, it held a floor of 39. Up to 77,690 entities sat in the world, buildings and deployables included. Memory use reached 2,896 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rust_PrivateServer_NTaka1010 on?

On Linux, Rust_PrivateServer_NTaka1010 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust_PrivateServer_NTaka1010 located?

There is no region published on Rust_PrivateServer_NTaka1010. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 163.44.122.206:28015 is the address.

Lists and filters

What do the server tags on Rust_PrivateServer_NTaka1010 mean?

The game's server browser reads these tags from Rust_PrivateServer_NTaka1010: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust_PrivateServer_NTaka1010?

The Rust Player Stats lists that include Rust_PrivateServer_NTaka1010 are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Rust_PrivateServer_NTaka1010?

The procedural map on Rust_PrivateServer_NTaka1010 is size 3,500, generated by the game from seed 1573025114. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust_PrivateServer_NTaka1010?

Nothing in the name of Rust_PrivateServer_NTaka1010 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Rust_PrivateServer_NTaka1010 at the moment?

Out of 10 slots, 0 are taken on Rust_PrivateServer_NTaka1010 at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 0 players.

Where does Rust_PrivateServer_NTaka1010 sit in the rankings?

The last seven days put Rust_PrivateServer_NTaka1010 at #7,257 on player hours: top 33% of all ranked servers.

Wipe timing

What is the wipe schedule on Rust_PrivateServer_NTaka1010?

The rhythm of Rust_PrivateServer_NTaka1010's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 14 hours ago, its current world was made.

Joining the server

How do I join Rust_PrivateServer_NTaka1010?

In the Rust console (F1) type client.connect 163.44.122.206:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.