Online 163.44.122.206:28015 checked 10m ago
Rust_PrivateServer_NTaka1010
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust_PrivateServer_NTaka1010 online, and how reliable is it?
Online now, Rust_PrivateServer_NTaka1010 is up. The reported uptime puts the last restart at roughly 5 days 5 hours ago. 97% of the time over the last 7 full days, which is 163 of 168 hours up. Rust Player Stats logged it for the first time on 4 October 2026.
Does Rust_PrivateServer_NTaka1010 run smoothly?
Averaging 66 server fps across the last 48 hours, it held a floor of 39. Up to 77,690 entities sat in the world, buildings and deployables included. Memory use reached 2,896 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Rust_PrivateServer_NTaka1010 on?
On Linux, Rust_PrivateServer_NTaka1010 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rust_PrivateServer_NTaka1010 located?
There is no region published on Rust_PrivateServer_NTaka1010. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 163.44.122.206:28015 is the address.
Lists and filters
What do the server tags on Rust_PrivateServer_NTaka1010 mean?
The game's server browser reads these tags from Rust_PrivateServer_NTaka1010: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust_PrivateServer_NTaka1010?
The Rust Player Stats lists that include Rust_PrivateServer_NTaka1010 are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is running on Rust_PrivateServer_NTaka1010?
The procedural map on Rust_PrivateServer_NTaka1010 is size 3,500, generated by the game from seed 1573025114. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Rust_PrivateServer_NTaka1010?
Nothing in the name of Rust_PrivateServer_NTaka1010 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on Rust_PrivateServer_NTaka1010 at the moment?
Out of 10 slots, 0 are taken on Rust_PrivateServer_NTaka1010 at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 0 players.
Where does Rust_PrivateServer_NTaka1010 sit in the rankings?
The last seven days put Rust_PrivateServer_NTaka1010 at #7,257 on player hours: top 33% of all ranked servers.
Wipe timing
What is the wipe schedule on Rust_PrivateServer_NTaka1010?
The rhythm of Rust_PrivateServer_NTaka1010's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 14 hours ago, its current world was made.
Joining the server
How do I join Rust_PrivateServer_NTaka1010?
In the Rust console (F1) type client.connect 163.44.122.206:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.