Rust Player Stats
Live UTC 72,948 playing

Online 163.44.99.10:28015 checked 11m ago

RustServer_19781

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps94
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:13 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_19781 online, and how reliable is it?

Online now, RustServer_19781 is up. The reported uptime puts the last restart at roughly 5 days 14 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_19781 run smoothly?

94 server fps on average over 48 hours, and never under 55. Buildings, deployables and everything else in the world pushed the entity count to 46,164. Memory use reached 2,305 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustServer_19781 on?

Linux carries Rust network protocol 2635 and build 168909 at RustServer_19781. To get in, your game needs the same protocol; Steam handles the update.

Where is RustServer_19781 located?

Nothing on RustServer_19781 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 163.44.99.10:28015.

Server tags

What do the server tags on RustServer_19781 mean?

The game's server browser reads these tags from RustServer_19781: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustServer_19781?

These Rust Player Stats lists take RustServer_19781: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RustServer_19781?

Size 3,000, seed 16682: that is the procedural map RustServer_19781 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RustServer_19781?

The name of RustServer_19781 does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RustServer_19781 right now?

The board shows RustServer_19781 at 0 players, with 50 slots in total. The seven-day average for this server is 0 players.

Where does RustServer_19781 sit in the rankings?

Player hours over seven days place RustServer_19781 at #15,326, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_19781?

To tell its rhythm, more of RustServer_19781's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 11 hours ago.

What does wipe day look like on RustServer_19781?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RustServer_19781?

Console route: F1 in Rust, then client.connect 163.44.99.10:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.