Rust Player Stats
Live UTC 102,408 playing

Online 164.132.206.82:28075 checked 11m ago

Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC

20x weekly wipes moddedcarbon
Players now0
Slots200
Full0%
7-day average0peak 1
Rank#14,831top 66%
Last wipe6d agoweekly schedule
Next wipedueThu 29 Oct, 17:07 UTC
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By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps160
average over 48 hours; 60 or more is smooth
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 17:07 UTC due Every Thursday at 17:07 and every other Friday at 00:19 UTC · high confidence

usual gap4.7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. dueThu 29 Oct, 17:07 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 6hFri 6 Nov, 00:19 UTC
  4. 13d 23hThu 12 Nov, 17:07 UTC
  5. 20d 23hThu 19 Nov, 17:07 UTC
  6. 21d 6hFri 20 Nov, 00:19 UTC
  7. 27d 23hThu 26 Nov, 17:07 UTC
  8. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:19 UTC6d ago 1 – running 0
Thu 22 Oct, 17:07 UTC7d ago 1 – 0.3 days 0
Thu 15 Oct, 17:07 UTC14d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 01:19 UTC20d ago 1 halved by day 4 6.7 days 0
Thu 8 Oct, 17:08 UTC21d ago 1 – 0.3 days 0
Thu 1 Oct, 18:38 UTC FW27d ago 0 – 6.9 days 0
Thu 24 Sep, 17:08 UTC35d ago 1 halved by day 1 7.1 days 0
Fri 18 Sep, 03:32 UTC41d ago 1 halved by day 2 6.6 days 0
Thu 17 Sep, 17:07 UTC42d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC online, and how reliable is it?

The lights are on at Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC: online as you read this. Going by the uptime it reports, the last restart came about 10 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC run smoothly?

The last 48 hours average out at 160 server fps; it never dropped below 120. Its entity count reached 47,289: buildings, deployables and the rest of the world. The memory ceiling was 2,533 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC on?

Linux carries Rust network protocol 2635 and build 168909 at Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. To get in, your game needs the same protocol; Steam handles the update.

Where is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC located?

Nothing on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 164.132.206.82:28075.

Lists and filters

What do the server tags on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC mean?

Tags published by Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp200 (Max players): It holds 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

These Rust Player Stats lists take Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC: Rust servers above 10x and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

Which map is running on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC runs a game-generated procedural map: size 3,000, seed 1183390814. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

20x gather is what Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC runs, matching its name. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC right now?

The board shows Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC at 0 players, with 200 slots in total. Seven days back gives an average of 0 players and a peak of 1.

Where does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC sit in the rankings?

Ranked #14,831 on seven-day player hours, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is in the top 66% of all ranked servers.

Wipe schedule

What is the wipe schedule on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC follows a wipe rhythm of every Thursday at 17:07 and every other Friday at 00:19 UTC. Thursday 29 October at 17:07 UTC is when its next wipe is due. 6 days 17 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 19 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3, it had fallen below half when it didn't hold.

Connect

How do I join Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Console route: F1 in Rust, then client.connect 164.132.206.82:28075. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/MmvXmcWcWH is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players It holds 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.