Online 164.152.122.143:28015 checked 11m ago
PvE Vanilla
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:49 UTC FW27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is PvE Vanilla online, and how reliable is it?
Online now, PvE Vanilla is up. The reported uptime puts the last restart at roughly 5 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does PvE Vanilla run smoothly?
Averaging 74 server fps across the last 48 hours, it held a floor of 42. Up to 109,036 entities sat in the world, buildings and deployables included. Memory use reached 3,472 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is PvE Vanilla on?
Windows carries Rust network protocol 2635 and build 168909 at PvE Vanilla. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is PvE Vanilla located?
Nothing on PvE Vanilla states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 164.152.122.143:28015.
Server tags
What do the server tags on PvE Vanilla mean?
The game's server browser reads these tags from PvE Vanilla: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include PvE Vanilla?
The Rust Player Stats lists that include PvE Vanilla are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is running on PvE Vanilla?
PvE Vanilla runs a game-generated procedural map: size 4,250, seed 598141. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on PvE Vanilla?
Nothing in the name of PvE Vanilla states a gather rate. Groups top out at 8 players, the default for the game. pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on PvE Vanilla at the moment?
Out of 50 slots, 0 are taken on PvE Vanilla at this moment. Averaged across seven days: 1 players. The high point: 6. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 3 players on average.
Where does PvE Vanilla sit in the rankings?
Player hours over seven days place PvE Vanilla at #2,995, among the top 13% of ranked servers.
Wipe timing
What is the wipe schedule on PvE Vanilla?
The force wipe is the only wipe for PvE Vanilla, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 20 hours ago. The wipe schedule in its tags is monthly.
What does wipe day look like on PvE Vanilla?
At their busiest, its recent wipes drew 10 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join PvE Vanilla?
Press F1 in Rust, bring up the console and enter client.connect 164.152.122.143:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.