Rust Player Stats
Live UTC 96,345 playing

Online 164.152.123.227:28055 checked 13m ago

RUST Server 50/70

Players now0
Slots400
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe214d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 400 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps102
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RUST Server 50/70 online, and how reliable is it?

The lights are on at RUST Server 50/70: online as you read this. Going by the uptime it reports, the last restart came about 21 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RUST Server 50/70 run smoothly?

102 server fps on average over 48 hours, and never under 91. Buildings, deployables and everything else in the world pushed the entity count to 71,410. The memory ceiling was 2,623 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RUST Server 50/70 on?

On Windows, RUST Server 50/70 runs Rust network protocol 2622 and build 146875. To get in, your game needs the same protocol; Steam handles the update.

Where is RUST Server 50/70 located?

No region comes from RUST Server 50/70, and its region code is uk1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 164.152.123.227:28055 is the address.

Server tags

What do the server tags on RUST Server 50/70 mean?

The game's server browser reads these tags from RUST Server 50/70: gmrust (Game mode): The standard Rust survival rules apply here; mp400 (Max players): The cap is 400 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2622 (Protocol): Your game must be on protocol 2622 to get in; cs146875 (Build): It runs game build 146875; ptrak (Networking): The network layer is RakNet, the standard one; $ruk1 (Region code): The region code reads uk1. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RUST Server 50/70?

These Rust Player Stats lists take RUST Server 50/70: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on RUST Server 50/70?

The procedural map on RUST Server 50/70 is size 3,500, generated by the game from seed 648252. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RUST Server 50/70?

No gather rate appears in the name of RUST Server 50/70. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RUST Server 50/70 right now?

0 of 400 slots are filled on RUST Server 50/70 right now. The seven-day average for this server is 0 players.

Where does RUST Server 50/70 sit in the rankings?

The last seven days put RUST Server 50/70 at #15,341 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RUST Server 50/70?

To tell its rhythm, more of RUST Server 50/70's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 214 days 7 hours ago, its current world was made.

How to join

How do I join RUST Server 50/70?

Press F1 in Rust, bring up the console and enter client.connect 164.152.123.227:28055. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp400
Max players The cap is 400 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2622
Protocol Your game must be on protocol 2622 to get in.
cs146875
Build It runs game build 146875.
ptrak
Networking The network layer is RakNet, the standard one.
$ruk1
Region code The region code reads uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.