Online EU 166.1.144.212:25066 checked 10m ago
Test
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:02 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 17:37 UTC7h ago | – | – | – | 1 |
| Thu 29 Oct, 16:25 UTC9h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC6d ago | 1 | – | 2.7 days | 1 |
| Fri 23 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 10:24 UTC6d ago | 1 | – | 0.3 days | 0 |
| Tue 13 Oct, 15:58 UTC16d ago | – | – | – | 2 |
| Tue 13 Oct, 14:31 UTC16d ago | 4 | held half | 9.8 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Test online, and how reliable is it?
Right now Test is online. The reported uptime puts the last restart at roughly 5 hours ago. 57% of the time over the last 7 full days, which is 96 of 168 hours up. Rust Player Stats logged it for the first time on 11 October 2026.
Does Test run smoothly?
198 server fps on average over 48 hours, and never under 90. Buildings, deployables and everything else in the world pushed the entity count to 66,849. The memory ceiling was 2,704 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Test on?
On Linux, Test runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Test located?
Test gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 166.1.144.212:25066.
Lists and filters
What do the server tags on Test mean?
Tags published by Test and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Test?
The Rust Player Stats lists that include Test are: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
Which map is running on Test?
The procedural map on Test is size 1,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Test?
The name of Test does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on Test at the moment?
0 of 100 slots are filled on Test right now. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 07:00 UTC, averaging 2 players.
Where does Test sit in the rankings?
Over the last seven days Test has logged enough player hours for #5,494, which puts it in the top 25% of ranked servers and at #1,804 in Europe.
Wipe timing
What is the wipe schedule on Test?
None of the resets on Test count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.
Joining the server
How do I join Test?
In the Rust console (F1) type client.connect 166.1.144.212:25066. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
