Rust Player Stats
Live UTC 54,903 playing

Online EU 166.1.144.212:25066 checked 10m ago

Test

weekly wipes vanillamoddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#5,494top 25% · #1804 in EU
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps198
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:02 UTC7h ago – – – 0
Thu 29 Oct, 17:37 UTC7h ago – – – 1
Thu 29 Oct, 16:25 UTC9h ago – – – 1
Thu 29 Oct, 15:42 UTC9h ago – – – 0
Wed 28 Oct, 16:34 UTC1d ago – – – 0
Wed 28 Oct, 12:25 UTC1d ago – – – 0
Wed 28 Oct, 12:10 UTC1d ago – – – 0
Tue 27 Oct, 12:25 UTC2d ago – – – 1
Mon 26 Oct, 17:36 UTC3d ago – – – 1
Mon 26 Oct, 15:01 UTC3d ago – – – 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Test online, and how reliable is it?

Right now Test is online. The reported uptime puts the last restart at roughly 5 hours ago. 57% of the time over the last 7 full days, which is 96 of 168 hours up. Rust Player Stats logged it for the first time on 11 October 2026.

Does Test run smoothly?

198 server fps on average over 48 hours, and never under 90. Buildings, deployables and everything else in the world pushed the entity count to 66,849. The memory ceiling was 2,704 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Test on?

On Linux, Test runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Test located?

Test gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 166.1.144.212:25066.

Lists and filters

What do the server tags on Test mean?

Tags published by Test and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Test?

The Rust Player Stats lists that include Test are: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Test?

The procedural map on Test is size 1,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Test?

The name of Test does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Test at the moment?

0 of 100 slots are filled on Test right now. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 07:00 UTC, averaging 2 players.

Where does Test sit in the rankings?

Over the last seven days Test has logged enough player hours for #5,494, which puts it in the top 25% of ranked servers and at #1,804 in Europe.

Wipe timing

What is the wipe schedule on Test?

None of the resets on Test count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

Joining the server

How do I join Test?

In the Rust console (F1) type client.connect 166.1.144.212:25066. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.