Online EU 167.148.181.102:28015 checked 7m ago
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeTuesday 3 November, 12:24 UTCin 6d 18h Its weekly schedule tag · low confidence
Coming wipes
- 6d 18hTue 3 Nov, 12:24 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 13d 18hTue 10 Nov, 12:24 UTC
- 20d 18hTue 17 Nov, 12:24 UTC
- 27d 18hTue 24 Nov, 12:24 UTC
- 34d 18hTue 1 Dec, 12:24 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 41d 18hTue 8 Dec, 12:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:24 UTC5h ago | – | – | running | 0 |
| Fri 23 Oct, 13:58 UTC4d ago | 6 | – | – | 1 |
| Sun 18 Oct, 21:37 UTC8d ago | 5 | held half | 4.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents online, and how reliable is it?
The lights are on at HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: online as you read this. The reported uptime puts the last restart at roughly 2 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 October 2026.
Does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents run smoothly?
Averaging 51 server fps across the last 48 hours, it held a floor of 8. Buildings, deployables and everything else in the world pushed the entity count to 104,900. Memory use reached 4,415 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. To get in, your game needs the same protocol; Steam handles the update.
Where is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents located?
Its EU tag places HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 167.148.181.102:28015.
Tags
What do the server tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents mean?
The game's server browser reads these tags from HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
These Rust Player Stats lists take HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, live, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Map and rules
Which map is running on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
The procedural map on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is size 4,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
Gather rate for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is 10x, straight from its name. You can group up to 6 players. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Population
How full is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents right now?
The board shows HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at 4 players, with 100 slots in total. Averaged across seven days: 2 players. The high point: 11. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 4 players on average.
Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit in the rankings?
Over the last seven days HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents has logged enough player hours for #2,571, which puts it in the top 12% of ranked servers and at #974 in Europe.
Wipe schedule
What is the wipe schedule on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
The prediction follows its tag, because too few of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes are on record to confirm its schedule. On Tuesday 3 November at 12:24 UTC, its next wipe is due. 5 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
At their busiest, its recent wipes drew 6 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How to join
How do I join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
In the Rust console (F1) type client.connect 167.148.181.102:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/XZJJYYKkv is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp100
ts6
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
