Online 167.160.89.85:28015 checked 11m ago
[US|EU] Public Solo/Duo Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC16d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [US|EU] Public Solo/Duo Server online, and how reliable is it?
Online now, [US|EU] Public Solo/Duo Server is up. Going by the uptime it reports, the last restart came about 16 days 7 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 8 October 2026, Rust Player Stats saw it for the first time.
Does [US|EU] Public Solo/Duo Server run smoothly?
Averaging 112 server fps across the last 48 hours, it held a floor of 96. Up to 40,926 entities sat in the world, buildings and deployables included. The memory ceiling was 3,154 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [US|EU] Public Solo/Duo Server on?
Windows carries Rust network protocol 2634 and build 167398 at [US|EU] Public Solo/Duo Server. To get in, your game needs the same protocol; Steam handles the update.
Where is [US|EU] Public Solo/Duo Server located?
The name of [US|EU] Public Solo/Duo Server points to North America, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 167.160.89.85:28015 is the address.
Tags
What do the server tags on [US|EU] Public Solo/Duo Server mean?
The game's server browser reads these tags from [US|EU] Public Solo/Duo Server: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [US|EU] Public Solo/Duo Server?
The Rust Player Stats lists that include [US|EU] Public Solo/Duo Server are: Community servers, ranked live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is running on [US|EU] Public Solo/Duo Server?
The procedural map on [US|EU] Public Solo/Duo Server is size 2,800, generated by the game from seed 346781. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [US|EU] Public Solo/Duo Server?
Nothing in the name of [US|EU] Public Solo/Duo Server states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.
Population
How full is [US|EU] Public Solo/Duo Server right now?
Out of 50 slots, 0 are taken on [US|EU] Public Solo/Duo Server at this moment. The seven-day average for this server is 0 players.
Where does [US|EU] Public Solo/Duo Server sit in the rankings?
Player hours over seven days place [US|EU] Public Solo/Duo Server at #15,399, among the top 69% of ranked servers.
Wipe timing
What is the wipe schedule on [US|EU] Public Solo/Duo Server?
To tell its rhythm, more of [US|EU] Public Solo/Duo Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 16 days 9 hours ago.
What does wipe day look like on [US|EU] Public Solo/Duo Server?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join [US|EU] Public Solo/Duo Server?
Press F1 in Rust, bring up the console and enter client.connect 167.160.89.85:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.