Rust Player Stats
Live UTC 52,204 playing

Offline 167.160.93.167:28035 checked 1d ago

[US] KILL DEVIL HILLS |RP|PVE|PVP|

biweekly wipes moddedcarbonpve
Players now1
Slots50
Full2%
7-day average0peak 1
Rank#6,871top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Server fps120
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC1d ago – – – 0
Sun 25 Oct, 14:13 UTC3d ago – – – 1
Sun 25 Oct, 13:58 UTC3d ago – – – 1
Sun 25 Oct, 13:06 UTC3d ago – – – 1
Sun 25 Oct, 11:56 UTC3d ago – – – 0
Sun 25 Oct, 10:35 UTC3d ago – – – 1
Sat 24 Oct, 19:44 UTC4d ago – – – 0
Sat 24 Oct, 11:54 UTC4d ago – – – 0
Sat 17 Oct, 12:19 UTC11d ago – – – 1
Sat 17 Oct, 11:55 UTC11d ago 1 – 7 days 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] KILL DEVIL HILLS |RP|PVE|PVP| online, and how reliable is it?

Offline right now, with a last sighting 47 hours ago: [US] KILL DEVIL HILLS |RP|PVE|PVP|. Going by the uptime it reports, the last restart came about 10 minutes ago. The last 7 full days put it at 49 of 168 hours up, 29% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] KILL DEVIL HILLS |RP|PVE|PVP| run smoothly?

120 server fps on average over 48 hours, and never under 120. Up to 101,378 entities sat in the world, buildings and deployables included. Memory use reached 1,844 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [US] KILL DEVIL HILLS |RP|PVE|PVP|. Steam updates your game for you, but the protocol has to match to join.

Where is [US] KILL DEVIL HILLS |RP|PVE|PVP| located?

The name of [US] KILL DEVIL HILLS |RP|PVE|PVP| points to North America, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 167.160.93.167:28035 is the address.

Server tags

What do the server tags on [US] KILL DEVIL HILLS |RP|PVE|PVP| mean?

The game's server browser reads these tags from [US] KILL DEVIL HILLS |RP|PVE|PVP|: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] KILL DEVIL HILLS |RP|PVE|PVP|?

The Rust Player Stats lists that include [US] KILL DEVIL HILLS |RP|PVE|PVP| are: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server rules

Which map is running on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Size 4,000, seed 1337: that is the procedural map [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

No gather rate appears in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP|. The cap is 8 players per group, the game's default. It plays as roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on [US] KILL DEVIL HILLS |RP|PVE|PVP| at the moment?

Down at the moment, [US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 47 hours ago. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 0 players.

Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit in the rankings?

Player hours over seven days place [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,871, among the top 31% of ranked servers.

Wipe schedule

What is the wipe schedule on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

A new world is made every [US] KILL DEVIL HILLS |RP|PVE|PVP| hours, so no wipe schedule exists; and those resets are not wipes.

How to join

How do I join [US] KILL DEVIL HILLS |RP|PVE|PVP|?

In the Rust console (F1) type client.connect 167.160.93.167:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.