Online EU 167.235.169.114:28310 checked 11m ago
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 7d 21h The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 8d 16hFri 6 Nov, 14:00 UTC
- 22d 16hFri 20 Nov, 14:00 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 36d 16hFri 4 Dec, 14:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC5d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:34 UTC21d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC22d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC30d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC36d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC37d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC43d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?
Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is online. Going by the uptime it reports, the last restart came about 14 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?
137 server fps on average over 48 hours, and never under 111. Buildings, deployables and everything else in the world pushed the entity count to 83,451. 6,635 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on?
On Windows, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?
The EU tag on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 167.235.169.114:28310 is the address.
Tags
What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?
The game's server browser reads these tags from ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
These Rust Player Stats lists take ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
Which map is running on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The procedural map on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is size 4,600, generated by the game from seed 1769755902. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE does not say what the gather rate is. Up to 8 players to a group, which is the default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at the moment?
The board shows ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at 1 players, with 50 slots in total. The seven-day average sits at 3 players; the peak reached 10. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 8 players on average.
Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sit in the rankings?
In Europe it is #714, and #1,846 on seven-day player hours, in the top 8% of all ranked servers: ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE.
Wipe schedule
What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The prediction follows its tag, because too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 7 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The average busiest point of its recent wipes was 4 players. 4 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Joining the server
How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Console route: F1 in Rust, then client.connect 167.235.169.114:28310. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/ABauTA59Uu.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.