Online NA 167.237.52.5:28015 checked 12m ago
Oblivion
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:33 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Oblivion online, and how reliable is it?
Online now, Oblivion is up. Going by the uptime it reports, the last restart came about 3 days 9 hours ago. 48% of the time over the last 7 full days, which is 80 of 168 hours up. On 7 October 2026, Rust Player Stats saw it for the first time.
Does Oblivion run smoothly?
56 server fps on average over 48 hours, and never under 38. Buildings, deployables and everything else in the world pushed the entity count to 121,761. 4,834 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Oblivion on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Oblivion. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Oblivion located?
Its NA tag places Oblivion in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 167.237.52.5:28015.
Server tags
What do the server tags on Oblivion mean?
The game's server browser reads these tags from Oblivion: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Oblivion?
You will find Oblivion on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on Oblivion?
The procedural map on Oblivion is size 4,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Oblivion?
The name of Oblivion does not say what the gather rate is. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is Oblivion right now?
The board shows Oblivion at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.
Where does Oblivion sit in the rankings?
Oblivion sits at #9,745 for player hours in the past seven days — #1,273 in North America and inside the top 44% of every ranked server.
Wipe schedule
What is the wipe schedule on Oblivion?
The record holds too few of Oblivion's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 1 hours ago, its current world was made.
What does wipe day look like on Oblivion?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe.
How to join
How do I join Oblivion?
Press F1 in Rust, bring up the console and enter client.connect 167.237.52.5:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
