Rust Player Stats
Live UTC 50,302 playing

Online EU 168.100.161.130:28015 checked 7m ago

GALO | PT/EU | SOLO | Vanilla | Biweekly

solo biweekly wipes vanillacarbon
Players now1
Slots100
Full1%
7-day average2peak 9
Rank#2,381top 11% · #916 in EU
Last wipe4d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average2
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps24
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 9d 7hSat 7 Nov, 16:36 UTC
  3. 23d 7hSat 21 Nov, 16:36 UTC
  4. 35d 9hThu 3 Dec, 19:00 UTCFW
  5. 37d 7hSat 5 Dec, 16:36 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctWed 7 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:36 UTC4d ago 9 – running 1
Thu 15 Oct, 16:52 UTC13d ago 7 halved by day 1 9 days 2
Wed 7 Oct, 15:57 UTC21d ago 24 halved by day 2 8 days 1
Thu 1 Oct, 17:59 UTC FW27d ago 45 halved by day 4 5.9 days 2
Thu 24 Sep, 18:01 UTC34d ago 60 halved by day 5 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is GALO | PT/EU | SOLO | Vanilla | Biweekly online, and how reliable is it?

The lights are on at GALO | PT/EU | SOLO | Vanilla | Biweekly: online as you read this. About 2 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 14 September 2026, Rust Player Stats saw it for the first time.

Does GALO | PT/EU | SOLO | Vanilla | Biweekly run smoothly?

The last 48 hours average out at 24 server fps; it never dropped below 5. Buildings, deployables and everything else in the world pushed the entity count to 51,223. The memory ceiling was 2,632 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is GALO | PT/EU | SOLO | Vanilla | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at GALO | PT/EU | SOLO | Vanilla | Biweekly. To get in, your game needs the same protocol; Steam handles the update.

Where is GALO | PT/EU | SOLO | Vanilla | Biweekly located?

Its EU tag places GALO | PT/EU | SOLO | Vanilla | Biweekly in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 168.100.161.130:28015 is the address.

Tags

What do the server tags on GALO | PT/EU | SOLO | Vanilla | Biweekly mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts1 (Group limit): No more than 1 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe are the tags GALO | PT/EU | SOLO | Vanilla | Biweekly publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include GALO | PT/EU | SOLO | Vanilla | Biweekly?

The Rust Player Stats lists that include GALO | PT/EU | SOLO | Vanilla | Biweekly are: EU Rust servers, live, Community servers, ranked live, Solo Rust servers, group limit 1 and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server rules

Which map is running on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The procedural map on GALO | PT/EU | SOLO | Vanilla | Biweekly is size 3,000, generated by the game from seed 1627336182. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on GALO | PT/EU | SOLO | Vanilla | Biweekly?

Nothing in the name of GALO | PT/EU | SOLO | Vanilla | Biweekly states a gather rate. Solo only, so there are no teams. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. It runs plugins: Carbon. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on GALO | PT/EU | SOLO | Vanilla | Biweekly at the moment?

1 of 100 slots are filled on GALO | PT/EU | SOLO | Vanilla | Biweekly right now. The seven-day average sits at 2 players; the peak reached 9. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 5 players.

Where does GALO | PT/EU | SOLO | Vanilla | Biweekly sit in the rankings?

Over the last seven days GALO | PT/EU | SOLO | Vanilla | Biweekly has logged enough player hours for #2,381, which puts it in the top 11% of ranked servers and at #916 in Europe. It is #111 among solo servers.

Wipe timing

What is the wipe schedule on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The prediction follows its tag, because too few of GALO | PT/EU | SOLO | Vanilla | Biweekly's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 4 days 16 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The average busiest point of its recent wipes was 13 players. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3, it had fallen below half when it didn't hold.

Connect

How do I join GALO | PT/EU | SOLO | Vanilla | Biweekly?

Press F1 in Rust, bring up the console and enter client.connect 168.100.161.130:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://galo.lol/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts1
Group limit No more than 1 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.