Online EU 168.100.161.203:27915 checked 12m ago
Rust
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 11:28 UTC
- 20d 17hThu 19 Nov, 11:28 UTC
- 27d 17hThu 26 Nov, 11:28 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 11:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Rust online, and how reliable is it?
The lights are on at Rust: online as you read this. The reported uptime puts the last restart at roughly 14 days 4 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 16 September 2026.
Does Rust run smoothly?
Averaging 5 server fps across the last 48 hours, it held a floor of 5. Up to 84,691 entities sat in the world, buildings and deployables included. Memory use reached 5,976 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Rust on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at Rust. To get in, your game needs the same protocol; Steam handles the update.
Where is Rust located?
Its EU tag places Rust in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 168.100.161.203:27915.
Lists and filters
What do the server tags on Rust mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe are the tags Rust publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rust?
These Rust Player Stats lists take Rust: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
Which map is running on Rust?
Rust runs a game-generated procedural map: size 3,850, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Rust?
No gather rate appears in the name of Rust. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Live counts
How full is Rust right now?
The board shows Rust at 0 players, with 40 slots in total. Averaged out across the past week, the count is 0 players.
Where does Rust sit in the rankings?
In Europe it is #2,546, and #15,327 on seven-day player hours, in the top 69% of all ranked servers: Rust.
Wipe days
What is the wipe schedule on Rust?
The prediction follows its tag, because too few of Rust's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 14 days 6 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on Rust?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Rust?
In the Rust console (F1) type client.connect 168.100.161.203:27915. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.